Re: FoH for a come back?
Your sources are rock solid, we are indeed coming back.
We have been alpha testing the new expansion and have all the raid mobs, most efficient xp grind spots and full quest walk through write ups, even for the high end fabled class lines.
Some of the new boss fights are pretty innovative, this one contested has to be fought in the center of huge room, and there are 6 beacons all around the edge, every other minute they will shoot power beams towards the boss and you have 5 seconds to block them from items from a quest. Some heal him, some increase his damage, all very rapidly if not blocked. Each person in the raid has to block one once. When a person blocks one the item cannot be used for 10minutes. It has to die within 7 minutes, or he will heal full from not being able to being able to stop the power beams, also if one person fucks up or is slow you’ll probably wipe.
You have to do a quest to get a new HO type of button to damage him. There is a totally new different 3 and 4 class HO combos needed to damage him, all your melee abilities and spells are reduced to deal 1 damage, same for heals. There are special new HO combos to do huge heals on group and whoever completes certain HO’s combos.
It really takes a lot of teamwork and coordination which a lot of raids seemed to be lacking.
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I’m just kidding, I’m sure the raids will silence, charm, and de’level your ass, then have some cold 20 meter range AE Every 45seconds, another scaled range one every 1 minute, and shit out 5 adds every 40 seconds. lawl
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