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Old 11-26-2007, 12:37 AM  
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Default Crazy Ideas That Could Improve PvP

- Restrictions on different numbered groups engaging other groups. Examples: 1 player can only engage 1 or 2 players. 6 players can only engage 5, 6 or 7 players. x2 - 12 players can only engage 10-14 players, x3 - 18 players can only engage 15-21 players, x4 - 24 players can only engage 20-24 players.
- Locked PvP fights, engage someone and like a mob the encounter is locked, no outside help, no yelling for help.
- Removal of permanent immunity outside of cities, 30 seconds on zoning and immunity the length of revive sickness on revive or rez.
- Disable the use of all god abilities in pvp.
- No evacs while being attacked by pvp.

I know, I know they're pretty crazy ideas but I think it'd take a lot of the bullshit out of pvp.
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Old 11-26-2007, 12:57 AM  
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Default Re: Crazy Ideas That Could Improve PvP

first 1 is retarded
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Old 11-26-2007, 01:05 AM  
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Default Re: Crazy Ideas That Could Improve PvP

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Originally Posted by Exelyon View Post
first 1 is retarded
that's my favourite =( but only cuz i only like solo pvp and i hate getting ganked by groups everywhere i go.
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Old 11-26-2007, 01:21 AM  
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that's my favourite =( but only cuz i only like solo pvp and i hate getting ganked by groups everywhere i go.

people can just drop group for another form of permaimmunity
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Old 11-26-2007, 06:00 AM  
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Default Re: Crazy Ideas That Could Improve PvP

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that's my favourite =( but only cuz i only like solo pvp and i hate getting ganked by groups everywhere i go.
Or ganked by the same damn group repeatedly and them acting like they just killed Nagafen (the mob) in 1hit. Killing me's like stepping on an ant. Damnit being a Necromancer!
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Old 11-26-2007, 07:44 AM  
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Default Re: Crazy Ideas That Could Improve PvP

If you want fair solo PvP then go to a PvE server and /duel. Problem solved.

Surely the whole point of PvP is to add danger to the game, the fact that you could get jumped by anyone at anytime is part of that. If you say that PvP is about having more skills than fighting AI mobs then solo pvp is just the same, once you work out a strategy for fighting a certain class. It gets tricky when you have to work out a way to fight a combo of classes etc.

This is team based PvP, so locking fights makes no sense at all, it might not be fair that a x2 of Qeynosians come along and 6 feet under you when you're about to own some poor paladin but thems the breaks.

Permaimmunity is a bit Graham Norton though.
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Old 11-26-2007, 07:53 AM  
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Default Re: Crazy Ideas That Could Improve PvP

No, no, no, no, no... Free for all baby, free for all.
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Old 11-26-2007, 09:39 AM  
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Default Re: Crazy Ideas That Could Improve PvP

bah i forgot that one vernon
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Old 11-26-2007, 10:37 AM  
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Default Re: Crazy Ideas That Could Improve PvP

two different rule sets for pvp...

a carebear mode and a hc mode server....

and... make titles far harder to get, but make them stick once you got them.
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It`s worse. It`s a Sony! (C)
Soe please upgrade your servers, this would be a good start.
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Old 11-26-2007, 02:01 PM  
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Default Re: Crazy Ideas That Could Improve PvP

I have to say I have always found it odd that if a hunter killed a general that the hunter wouldnt get any fame.... You should get more reward not less. Then again try and find a better system
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