Crazy Ideas That Could Improve PvP
- Restrictions on different numbered groups engaging other groups. Examples: 1 player can only engage 1 or 2 players. 6 players can only engage 5, 6 or 7 players. x2 - 12 players can only engage 10-14 players, x3 - 18 players can only engage 15-21 players, x4 - 24 players can only engage 20-24 players.
- Locked PvP fights, engage someone and like a mob the encounter is locked, no outside help, no yelling for help.
- Removal of permanent immunity outside of cities, 30 seconds on zoning and immunity the length of revive sickness on revive or rez.
- Disable the use of all god abilities in pvp.
- No evacs while being attacked by pvp.
I know, I know they're pretty crazy ideas but I think it'd take a lot of the bullshit out of pvp.
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