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12-28-2007, 02:55 AM
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Macaroni Monster
Character: exelyon
Guild: darkhand
Posts: 1,236
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Re: Aeralik, Please look into taking EVAC off PvP servers, and REACH removed from PvP
Quote:
Originally Posted by Marou
I don't remember it ever being that situation, but I don't group pvp so much so it easily could have passed my notice; I remember when the way it worked was that anyone engaged would not get hit with evac when it went off, I think this was probably the best way to go about it.
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if theyre gonna leave evac in they need to make it like it used to be. Extremely easy to interrupt. There was no way someone could get evac off with people beating on them.
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12-28-2007, 03:02 AM
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Macaroni Monster
Character: exelyon
Guild: darkhand
Posts: 1,236
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Re: Aeralik, Please look into taking EVAC off PvP servers, and REACH removed from PvP
Quote:
Originally Posted by Dakis
Do you ever hear Brokensword, Nightmares, Scrotty, or Become bitching about REACH? No... because they actually combat it by not sitting on the forums bitching out their ass, but instead learn how to fight it and do well against it.
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the main problem with reach isnt solo pvp, its raid and group pvp.
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12-28-2007, 03:39 AM
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Oobo ftw...=)
Character: Oobo
Guild: Chas Fan CLub
Server: Nagafan
Posts: 655
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Re: Aeralik, Please look into taking EVAC off PvP servers, and REACH removed from PvP
Quote:
Originally Posted by Marou
I'd trade reach in for our unnerfed timers. But then you'd bitch about dying two seconds after the swashbuckler got close enough to you, so what's the point?
I don't remember it ever being that situation, but I don't group pvp so much so it easily could have passed my notice; I remember when the way it worked was that anyone engaged would not get hit with evac when it went off, I think this was probably the best way to go about it.
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yea srrry about that i was tired when i typed that...Evac use to evac anyone who was NOT engaged, if you was engaged you got left behind..now you can evac someone who is fighting its BS>.
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you know you love me
Last edited by Ayuk; 12-28-2007 at 03:41 AM.
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12-28-2007, 04:06 AM
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PSI Rockin
Character: Nihlathak
Guild: Radiant
Server: WARHAMMER
Posts: 782
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Re: Aeralik, Please look into taking EVAC off PvP servers, and REACH removed from PvP
Quote:
Originally Posted by Exelyon
the main problem with reach isnt solo pvp, its raid and group pvp.
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Why, exactly, is that? The only things I can thing of being too terribly annoying is mental breach going off on everyone in the opposing group due to hurricane, but Hurricane only procs off of auto attacks and reach only extends auto attacks to like 5 meters or some shit (not nearly the length of our combat arts, not sure on the EXACT distance).
Before blasting me with insults about noobishness for not knowing how reach is a huge raid/group pvp problem, plx keep in mind that when I PvP I'm solo like 98% of the time. 
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12-28-2007, 05:43 AM
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Macaroni Monster
Character: exelyon
Guild: darkhand
Posts: 1,236
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Re: Aeralik, Please look into taking EVAC off PvP servers, and REACH removed from PvP
a huge disadvantage in raid a group pvp is being able to burst down you target as scout. In raid pvp its really difficult. Rangers have it incredibly easy, reach gives swashies a huge advantage as well.
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12-28-2007, 02:42 PM
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BLAH BLAH BLAH
Character: maliak
Guild: <Darkhand>
Server: Nagafen
Posts: 905
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Re: Aeralik, Please look into taking EVAC off PvP servers, and REACH removed from PvP
swashbuckler
best cooldowns? - check
best dps at range? - check
group aoe immunity? - check
track? - check
evac? - check
snare not checked against resists? - check
poisons? - check
easymode... fuck the reach it needs to be removed.
I do find it comedy that ANYONE defends the swashbuckler OR the brigand by a nerf. I mean they like other scouts have the TWO MOST OVERPOWERED abilities in the game. Track and an Evac that can be casted on the move. combine that with snares/poisons/burst dps, and chain mit and for fuck's sake, even in some cases the BEST HEALTH.. check Dakis...
I say rape them even further. I had to endure someone tell me that a Berserker is overpowered. Imagine that. A non-snaring, not evac having, no track, melee class is OVERPOWERED?
wow a fighter (FIGHTER) being able to kill people in melee combat.. sounds pretty reasonable to me.
fuck that
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Last edited by maliak; 12-28-2007 at 02:46 PM.
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12-28-2007, 03:24 PM
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Regular
Character: Jayn
Server: Nagafen
Posts: 297
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Re: Aeralik, Please look into taking EVAC off PvP servers, and REACH removed from PvP
Berserkers are overpowered 1v1, and if you can't admit it you must be kidding yourself.
Hmm plate armor plus an ability that lets you take half damage for 30 seconds, not to mention turmoil does 200-600 per hit in pvp and is basically what inspiration was pre-nerf. That is also ignoring that they have 3 stuns, 1 stifle, and 2 interrupts with their longest stun and stifle able to be enhanced with AAs. You can also spec to the second wisdom ability to get a 2k mit debuff. A berserker that gets on top of any other class will rape them in the fucking face. You can't say a zerker doesn't have a snare when tinkering for snare items has been available for over a year (and there is always bag of marbles too if you don't like crafting).
Reach is about the only overpowered thing a swash has anymore, and if a person is dumb enough to let any ranged class stay at range, they deserve to die.
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12-28-2007, 04:38 PM
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BLAH BLAH BLAH
Character: maliak
Guild: <Darkhand>
Server: Nagafen
Posts: 905
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Re: Aeralik, Please look into taking EVAC off PvP servers, and REACH removed from PvP
Quote:
Originally Posted by lost
Berserkers are overpowered 1v1, and if you can't admit it you must be kidding yourself.
Hmm plate armor plus an ability that lets you take half damage for 30 seconds, not to mention turmoil does 200-600 per hit in pvp and is basically what inspiration was pre-nerf. That is also ignoring that they have 3 stuns, 1 stifle, and 2 interrupts with their longest stun and stifle able to be enhanced with AAs. You can also spec to the second wisdom ability to get a 2k mit debuff. A berserker that gets on top of any other class will rape them in the fucking face. You can't say a zerker doesn't have a snare when tinkering for snare items has been available for over a year (and there is always bag of marbles too if you don't like crafting).
Reach is about the only overpowered thing a swash has anymore, and if a person is dumb enough to let any ranged class stay at range, they deserve to die.
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I agree that in 1v1 they are pretty powerful, but this was coming from a swashbuckler.
It has been said to me time and time again, not all classes are stacked up to be able to 1v1 anyone and win. I listened to this crap, from a swashbuckler. They have track, they have evac, they have poisons, they have reach.
Any DECENT swashbuckler/ranger wont ever let you get close to them, and with the way fettering poison is these days, if you can get close to one, you're kidding right?
I made my fighers to do just that. Get up close to someone and fight them. Instead fighters were relegated to taunt, hope someone heals you, taunt...
I roll out solo all the time, you've seen me out there, others have too.. most scouts wait.. they just wait to gank your ass while you fight someone else, or something else, and with the way mobs hit in this game I call bullshit.
It's funny to read it all sometimes, how the scouts cry about anything that is taken from them. I almost NEVER get beat by a superior player, I get beat by a class. I can probably name by NAME the players that beat me because they are genuinely better, while the rest of these assholes are clumped into a big wad of really sucking bad. And fuck, I'm not even that good at all my toons.
By virute of the fact that a scout actually has a CHOICE in who he/she engages at ANY TIME, they need to shut the fuck up about what is overpowered.
peace.
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