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12-27-2007, 01:46 PM
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Lulz
Character: Rhoslyn/Imtithal
Guild: Circle of the Greater Wyrm/Disciples of Chaos
Server: Befallen/Nagafen
Posts: 10,725
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having one player not engage = EVAC O.K.!
OKAY so today Ekae and I and some dudes from Apollo or whatever were in Eastern Pens of Rillis in the Fens of Nathsar and so Purity came up. You know, Callis, Sapieha, etc.
So after like FIVE MINUTES of me somehow NOT DYING during a PVP BATTLE one of them EVAC'd.
What.
Apparently one of them did not engage in combat in all, I was too busy trying to find out who it was.
No, seriously. Lol, wut?
needs moar evac tbh
__________________
Rave Ghost says: "EQ2Flames on ED: Click here! And Part two! Some NSFW content present."
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12-27-2007, 01:49 PM
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Administrator
Character: Retired
Guild: Onyx
Server: Nagafen
Posts: 15,844
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Re: LULZ, having one player not engage = EVAC O.K.!
Quote:
Originally Posted by Pink Poodle
OKAY so today Ekae and I and some dudes from Apollo or whatever were in Eastern Pens of Rillis in the Fens of Nathsar and so Purity came up. You know, Callis, Sapieha, etc.
So after like FIVE MINUTES of me somehow NOT DYING during a PVP BATTLE one of them EVAC'd.
What.
Apparently one of them did not engage in combat in all, I was too busy trying to find out who it was.
No, seriously. Lol, wut?
needs moar evac tbh
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I've previously reported this as a bug.
I strongly believe that if anyone in group initiates combat, evac should be disabled for the entire group.
As it stands now, if I wanted, I could "test the waters" on ganking someone with my defiler using scourge, then evac both toons on my SK if I didn't like the damage I got doing that.
It is beyond stupid to see a whole group evac from a fight when they initiate the fight but have one player with evac not attack so they can avoid dying if things go bad for them.
EDIT: Moving this post to the top section, since it involves what I consider to be a problem with core game mechanics in PVP.
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12-27-2007, 01:51 PM
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Pugnas
Character: Vernon
Guild: Deviant
Server: Nagafen
Posts: 2,166
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Re: LULZ, having one player not engage = EVAC O.K.!
Quote:
Originally Posted by Pink Poodle
OKAY so today Ekae and I and some dudes from Apollo or whatever were in Eastern Pens of Rillis in the Fens of Nathsar and so Purity came up. You know, Callis, Sapieha, etc.
So after like FIVE MINUTES of me somehow NOT DYING during a PVP BATTLE one of them EVAC'd.
What.
Apparently one of them did not engage in combat in all, I was too busy trying to find out who it was.
No, seriously. Lol, wut?
needs moar evac tbh
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Why do you keep spelling more incorrectly?
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12-27-2007, 01:56 PM
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*waffles*
Character: Thaya
Guild: Nexus
Server: Nagafen
Posts: 1,507
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Re: having one player not engage = EVAC O.K.!
I killed an Imtithingy today! I felt bad. =(
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12-27-2007, 02:00 PM
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Lulz
Character: Rhoslyn/Imtithal
Guild: Circle of the Greater Wyrm/Disciples of Chaos
Server: Befallen/Nagafen
Posts: 10,725
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Re: LULZ, having one player not engage = EVAC O.K.!
Quote:
Originally Posted by LFG
I've previously reported this as a bug.
I strongly believe that if anyone in group initiates combat, evac should be disabled for the entire group.
As it stands now, if I wanted, I could "test the waters" on ganking someone with my defiler using scourge, then evac both toons on my SK if I didn't like the damage I got doing that.
It is beyond stupid to see a whole group evac from a fight when they initiate the fight but have one player with evac not attack so they can avoid dying if things go bad for them.
EDIT: Moving this post to the top section, since it involves what I consider to be a problem with core game mechanics in PVP.
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Yeah, good idea tbh about the move. Thanks!
It IS stupid. Maybe Purity didn't want to die to lower tier-8 people. Still, might as well die to them than avoid looking like jerks.
Quote:
Originally Posted by Vernon
Why do you keep spelling more incorrectly?
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It's a reference to a popular imageboard. More is wordfiltered to moar.
Quote:
Originally Posted by Thaya
I killed an Imtithingy today! I felt bad. =(
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:<
you didn't pull the evac thing so you're fine
__________________
Rave Ghost says: "EQ2Flames on ED: Click here! And Part two! Some NSFW content present."
Last edited by Pink Poodle; 12-27-2007 at 02:04 PM.
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12-27-2007, 02:17 PM
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Pugnas
Character: Vernon
Guild: Deviant
Server: Nagafen
Posts: 2,166
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Re: having one player not engage = EVAC O.K.!
You have just confused me even moar.
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12-27-2007, 02:24 PM
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Regular
Character: Phraust
Server: Fagafen
Posts: 129
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Re: having one player not engage = EVAC O.K.!
bristlebane has a godspell that puts u out of combat so you can evac
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Owning Kind meds in life since 12/7/07
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12-27-2007, 02:29 PM
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Slave Trader
Character: -Dankshasta-Bojin-Technics-Hydroponics
Guild: Reavers of Fate
Server: Nagafen
Posts: 4,312
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Re: having one player not engage = EVAC O.K.!
thugs ftw
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12-27-2007, 02:49 PM
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Administrator
Character: Retired
Guild: Onyx
Server: Nagafen
Posts: 15,844
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Re: having one player not engage = EVAC O.K.!
Quote:
Originally Posted by Phraust
bristlebane has a godspell that puts u out of combat so you can evac
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Wow, Bristlebane, God of infamy protection.
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12-27-2007, 02:55 PM
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Lulz
Character: Rhoslyn/Imtithal
Guild: Circle of the Greater Wyrm/Disciples of Chaos
Server: Befallen/Nagafen
Posts: 10,725
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Re: having one player not engage = EVAC O.K.!
Quote:
Originally Posted by LFG
Wow, Bristlebane, God of infamy protection.
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Bristlebane sounds like an asshole!
__________________
Rave Ghost says: "EQ2Flames on ED: Click here! And Part two! Some NSFW content present."
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