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Old 01-10-2008, 10:48 AM  
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Default Re: Proposition: create a new PvP server, one character per account

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Originally Posted by Odinn View Post
I could only see SOE doing that if it was a different ruleset. Like adding a FFA server or something.
If there was a pure FFA server, I'd reroll or transfer there the day it opened.

I think with such a server, a culture of mutual respect and consequence for PKing and bad behavior would develop (as there was on Rallos Zek in EQ), rather than just pure ganking and mechanics manipulation like we have now.
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Last edited by LFG : 01-10-2008 at 10:50 AM.
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Old 01-10-2008, 11:28 AM  
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Default Re: Proposition: create a new PvP server, one character per account

FFA is the way to go IMO.
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Old 01-10-2008, 12:48 PM  
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Default Re: Proposition: create a new PvP server, one character per account

to hell with it, make nagafen FFA!
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Old 01-10-2008, 01:03 PM  
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Default Re: Proposition: create a new PvP server, one character per account

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to hell with it, make nagafen FFA!
Man I seriously believe that the funnest and best PVP in any MMO would be an EQ2 pvp server with everyone red unless you are grouped or raiding, and so you could be guilded, group and raid with people from the opposing city.

That would be the ideal game IMO. I'd move or reroll on a server like that in a second.
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Old 01-10-2008, 01:20 PM  
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Default Re: Proposition: create a new PvP server, one character per account

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diluting players across servers is a bad idea also. Just look at the mulitple european pvp servers and see what I.... oh wait they don't exist!
Yup.
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Old 01-10-2008, 02:15 PM  
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Default Re: Proposition: create a new PvP server, one character per account

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Man I seriously believe that the funnest and best PVP in any MMO would be an EQ2 pvp server with everyone red unless you are grouped or raiding, and so you could be guilded, group and raid with people from the opposing city.

That would be the ideal game IMO. I'd move or reroll on a server like that in a second.
and that is exactly how the mechanics of exile work on Nagafen.. except instead of a big, laggy city to run around in we have a cave. every other good or service is available, and everyone (including guildmates) cons hostile unless currently grouped with you.

if you can get past the whole lack of a decent looking home city, exile is great.
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Old 01-10-2008, 02:26 PM  
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Default Re: Proposition: create a new PvP server, one character per account

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If there was a pure FFA server, I'd reroll or transfer there the day it opened.
I don't think I could agree with you any more :/
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Old 01-10-2008, 02:31 PM  
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Default Re: Proposition: create a new PvP server, one character per account

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I don't think I could agree with you any more :/
if everyone exiled right now you'd have that anyway! the mechanics are already in place, jfc.
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Old 01-12-2008, 07:47 PM  
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Default Re: Proposition: create a new PvP server, one character per account

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I think with such a server, a culture of mutual respect and consequence for PKing and bad behavior would develop (as there was on Rallos Zek in EQ), rather than just pure ganking and mechanics manipulation like we have now.
EQ2 isn't set up in a way where there can be real consequences for being a huge cunt.
Let's say that Bob the level 80 spends all day in Antonica or TD or whatever killing newbies. All day long, bang bang bang. It'll just be like when the twinks did it, only with more ways to escape for the killer. Someone comes up to kill him and get rid of him? Well then he evacs. Or opens a portal. As soon as they're gone, he's back to killing newbies again.

Other systems had or had some form of permanent downside to everyone hating you. In UO you dropped stuff, in old EQ you dropped stuff, in Shadowbane you needed a city to live in, in EVE you needed friends or you'd just plain run out of money. EQ2 has none of this. There's no consequences and even with an FFA system, there's no way to build in consequences.
Everyone in Freeport on Venekor hated Toadley, so much so that he had to create his own bot guild called "The Toadley Fanclub". Did this in any way impede playing the game for him? It didn't. Would he kill every level 10 he met if he could? He would. Sure you're a bit lonely when everyone hates you, but you can still play as normal.

Without level restrictions EQ2 would be absolute hell to play for anyone that isn't already level 80 because level means such a huge amount and there's absolutely no way of stopping people being jerks.

I'd be happy with a one-character-per-account rule though. Or I would if I didn't think it'd result in a sudden burst of every single person playing what's good in solo PvP. Right now most people have a scout alt or whatever, and a main that's an Inquisitor or a Wizard or something.
I bet they'd choose the scout alt over their main.

Last edited by Taear : 01-12-2008 at 07:49 PM.
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Old 01-12-2008, 09:30 PM  
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Default Re: Proposition: create a new PvP server, one character per account

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and that is exactly how the mechanics of exile work on Nagafen.. except instead of a big, laggy city to run around in we have a cave. every other good or service is available, and everyone (including guildmates) cons hostile unless currently grouped with you.

if you can get past the whole lack of a decent looking home city, exile is great.
Mm, how i do enjoy the muddy hole in the ground we call "Haven"
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