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Old 02-14-2008, 08:44 PM  
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Default Re: EPIC Weapon quests makes EXILE look a whole lot SWEETER

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Originally Posted by Faabio View Post
One time I went on a Kraken raid while they were doing Mayong...

Well anyways we got to mayong and everything, and I'm like REALLY tired at his point, so I fall asleep and start running towards Mayong, I quickly wake up and realize this, so instead of taking the blame of falling asleep I turned off my computer really quick to make it seem like I went LD. Anyways, I come back and I half wiped the raid, so we killed Mayong and I got the disco on the Assassin BP.

The End
ROFL. I was in the raid when we (the officers) decided to give you the assassin BP. Most of the Guild was against it, but it was Davram's decision, so...

Now I know the real story! :P
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Old 02-14-2008, 09:08 PM  
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Default Re: EPIC Weapon quests makes EXILE look a whole lot SWEETER

Hey Kruhl, nice fight in Kunzar yesterday. Did you forget to safe house away? =(
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Old 02-15-2008, 03:24 AM  
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Default Re: EPIC Weapon quests makes EXILE look a whole lot SWEETER

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Hey Kruhl, nice fight in Kunzar yesterday. Did you forget to safe house away? =(
I don't ever remember seeing you by yourself...or are you talking about one of the many times a group raped my face off?
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Old 02-15-2008, 03:25 AM  
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Default Re: EPIC Weapon quests makes EXILE look a whole lot SWEETER

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Originally Posted by Oshef View Post
This thread should not exist.

Faction city guilds don't raid well because faction city guilds suck at raiding.

Raiding = getting 24 people to show up, and listen. You win. 90% of the mobs do the same exact thing every single time you pull them. 10% may have slight randomness.

Kraken raids 6 times a fucking week. SIX FUCKING TIMES. No city guilds raid that much.. no city guilds kill shit.

I'm like a detective.
He is, in fact, like a detective.
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Old 02-15-2008, 04:20 AM  
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Default Re: EPIC Weapon quests makes EXILE look a whole lot SWEETER

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I don't ever remember seeing you by yourself...or are you talking about one of the many times a group raped my face off?
You were in an x4 in Kunzar Jungle. You won't see me out solo too much because getting PvP belted over and over is just dumb.
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Old 02-15-2008, 02:04 PM  
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Default Re: EPIC Weapon quests makes EXILE look a whole lot SWEETER

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Originally Posted by firamas View Post
i read the end of this thread yesterday afternoon while i was at work. last night, i had a dream where my current eq2 guild was somehow in NTOV, and we pulled Aaryonar. it was all eq2-ized graphics and the actual room where we fought looked more like the inner chambers in Sanctus Seru, but it was definitely Aaryonar.

crazy shit. no lie.
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Nerd rage is always good times.
Hey, you're right! GO NERD RAGE!
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Old 02-16-2008, 01:51 PM  
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Default Re: EPIC Weapon quests makes EXILE look a whole lot SWEETER

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Originally Posted by Kruhl View Post
Give it a couple of weeks. When your Freeport or Qeynos group fights an exile group, it's going to be your 6 "group" epic weapons vs. their 6 "raid version" epic weapons. It won't even be a contest. Freeport and Qeynos groups/players/raids are going to get rolled in PVP.

There aren't any links to the "raid version" epic weapons yet, but when people start seeing how much better they are than the "group" versions, I PROMISE you that people will start realizing this and agreeing.

Maybe in 10 months or so when we're close to the next expansion we'll see Freeport and Qeynos players with their "raid version" epic quest weapons. Until that point though, expect exiles to dominate you in PVP. I don't think there's any amount of PVP items or PVP armor your group can get that would make up for the difference in the two versions of the weapons alone.

Easy fix? Make all classes available to both Freeport and Qeynos, and remove exile COMPLETELY. This idea has been around since the PVP servers first came out. This way everybody can have their cake and eat it too. The exiles can have their PVP armor/items, and the original freeport/qeynosians can have their "raid version" epic weapons. Sure, this takes away from the whole roleplay storyline of Freeport vs. Qeynos, but WHO REALLY CARES about roleplaying when it comes at the cost of PVP AND RAID BALANCE. Can any hardcore PVP'ers out there honestly tell themselves they would rather keep good storyline and roleplay intact at the horrible cost of PVP AND RAID BALANCE?

Unless Sony makes some serious changes, I think it's time your faction groups start insta-evaccing from any exile group you encounter, in case that already doesn't happen. It might not be bad right now when not all the exiles have their "raid version" epic weapons..but just give it a couple of weeks and you'll see

P.S. (Admittedly, even I don't know what the stats are going to be on the "raid version" epic weapons, but I can assure you it's going to be SIGNIFICANTLY better than its counterparts. So, my argument rests on an assumption. But since I'm so confident in that assumption, I'm calling it right now. I call first!)
wow... didn't i just make a post about that

and you was right about it all
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Old 02-20-2008, 09:44 PM  
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Default Re: EPIC Weapon quests makes EXILE look a whole lot SWEETER

Quote:
Originally Posted by Kruhl View Post
Give it a couple of weeks. When your Freeport or Qeynos group fights an exile group, it's going to be your 6 "group" epic weapons vs. their 6 "raid version" epic weapons. It won't even be a contest. Freeport and Qeynos groups/players/raids are going to get rolled in PVP.

There aren't any links to the "raid version" epic weapons yet, but when people start seeing how much better they are than the "group" versions, I PROMISE you that people will start realizing this and agreeing.

Maybe in 10 months or so when we're close to the next expansion we'll see Freeport and Qeynos players with their "raid version" epic quest weapons. Until that point though, expect exiles to dominate you in PVP. I don't think there's any amount of PVP items or PVP armor your group can get that would make up for the difference in the two versions of the weapons alone.

Easy fix? Make all classes available to both Freeport and Qeynos, and remove exile COMPLETELY. This idea has been around since the PVP servers first came out. This way everybody can have their cake and eat it too. The exiles can have their PVP armor/items, and the original freeport/qeynosians can have their "raid version" epic weapons. Sure, this takes away from the whole roleplay storyline of Freeport vs. Qeynos, but WHO REALLY CARES about roleplaying when it comes at the cost of PVP AND RAID BALANCE. Can any hardcore PVP'ers out there honestly tell themselves they would rather keep good storyline and roleplay intact at the horrible cost of PVP AND RAID BALANCE?

Unless Sony makes some serious changes, I think it's time your faction groups start insta-evaccing from any exile group you encounter, in case that already doesn't happen. It might not be bad right now when not all the exiles have their "raid version" epic weapons..but just give it a couple of weeks and you'll see

P.S. (Admittedly, even I don't know what the stats are going to be on the "raid version" epic weapons, but I can assure you it's going to be SIGNIFICANTLY better than its counterparts. So, my argument rests on an assumption. But since I'm so confident in that assumption, I'm calling it right now. I call first!)
Kind of like the current, Our legendary and low end raid gear against the Exile End game raid gear? yeah We're used to it.
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Old 02-21-2008, 10:35 PM  
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Default Re: EPIC Weapon quests makes EXILE look a whole lot SWEETER

With a small amount of exceptions, there really aren't many people on this server with so much VP loot that you'd think there was a huge difference in what we can attain, and what faction guilds can get from t1/t2. I'd say the average that a full time raider in Onyx or Kraken is would be 1-2 VP items.

If the extra 300 hps makes you lose, L2P.
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Old 02-22-2008, 01:26 AM  
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Default Re: EPIC Weapon quests makes EXILE look a whole lot SWEETER

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Originally Posted by Borias View Post
With a small amount of exceptions, there really aren't many people on this server with so much VP loot that you'd think there was a huge difference in what we can attain, and what faction guilds can get from t1/t2. I'd say the average that a full time raider in Onyx or Kraken is would be 1-2 VP items.

If the extra 300 hps makes you lose, L2P.
I'll call bullshit on this right now. I raided in exile long enough to know the type of gear that goes around, at least within the Kraken.

I assure you there's quite a few people in both the Kraken and Onyx with fully fabled raid gear, or close to it. If it's not VP gear, it's from another high end raid zone, and most assuredly has bad ass stats. The only reason why VP gear might be limited at this point is because of the revamp on some of the dragons. As soon as those dragons go down, which will be soon, the VP gear will be flowing like water.

But compare the average high end exile raiders gear with the average freeport raider, and there usually is no comparison. And it's FAR greater than just 300 hitpoints.
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