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Old 02-13-2008, 07:19 PM  
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Default Re: Remove Casting Time for Sokokar Travel

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Originally Posted by Miroh View Post
Which zone exactly?

I was in KP at the docks when this lvl 70 Warden put their wolves on me, I was interrupted over 15 times. And I was spamming the fuck out of it and every time, interrupted. I would have rather been able to use it and save evac for later but with the god damn wolves and other PKs on track, I finally said fuck it and evaced.
I dunno Miroh I've never seen any of them interrupt from a single hit. I got my focus up to 400 and I've had alot easier time getting away from people, even full groups when I don't get feared.
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Old 02-13-2008, 08:23 PM  
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Default Re: Remove Casting Time for Sokokar Travel

how the hell do you build focus as a scout? Try to cast call and have one of the 20ish epics in the city beat on you?
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Old 02-13-2008, 11:38 PM  
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Default Re: Remove Casting Time for Sokokar Travel

go into a grey zone, pull as many greys as you can (cos they're not gonna be able to hit you very well) then yell em off (so you can cast call) and call.

Now repeat the casting until your focus is capped. Should take you about 4 hours.
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Old 02-14-2008, 12:08 AM  
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Default Re: Remove Casting Time for Sokokar Travel

Meh, i maxed it by going out harvesting for my rares and shit. Approximately 1 second after you start mining something, some dumbass rogue will pop out from under a rock and think he can kill you.
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Old 02-14-2008, 12:15 AM  
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Default Re: Remove Casting Time for Sokokar Travel

I had the same thing happen to me while I was ahrvesting my 10 xegonite for my epic, every grey ranger in the zone figured he could take me cos I was harvesting...

'OMG! It's a bot Troubador!'
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Old 02-14-2008, 01:14 AM  
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Default Re: Remove Casting Time for Sokokar Travel

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Originally Posted by Paikis View Post
go into a grey zone, pull as many greys as you can (cos they're not gonna be able to hit you very well) then yell em off (so you can cast call) and call.

Now repeat the casting until your focus is capped. Should take you about 4 hours.
this strategy with every guard in Qeynos Harbor is how I did it, took me less than 25 minutes.
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Old 02-14-2008, 10:49 AM  
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Default Re: Remove Casting Time for Sokokar Travel

This will mean that people who run the hell away will easily be able to escape you every time by just running to a sokokar and flying off. At least now they have to stop for a moment and you stand a chance of getting to them and bashing them back.

And interruptions seem quite random. When I'm at a post it seems like nearly every time I get interrupted, but we've had full groups attacking one person and had them manage to fly.
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Old 02-14-2008, 06:30 PM  
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Default Re: Remove Casting Time for Sokokar Travel

Please keep Sokokars how they are.
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Old 02-15-2008, 02:05 PM  
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Default Re: Remove Casting Time for Sokokar Travel

Easy solution, just slip an x4 guard at each soko post that only reacts when pvp is initiated at a certain range of the post. If for one moment ANY of you fucktards who sit in an x2 waiting for people to land think you are considered SKILLED, you really need to go outside and get a life. And funny once again the people who are saying "Leave thema s they are" are once again the same people we've seen exploiting ANY aspect of the game possible. Fucking sad.
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Old 02-15-2008, 03:24 PM  
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Default Re: Remove Casting Time for Sokokar Travel

Remove sokokar = more pvp ! Die like a man or run like a bitch ! Otherwise go back to blubie faggot servers!
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