Re: Yet another writ suggestion.
There are not just one problem with the current writs system, but 2 : class requierement and you the more you are the better it is to complete writs.
So in order to improve it, there need to be 3 writs :
1- solo writs : 8 kills (Q or Exile ) for 5tokens
2- grp writs : 18 kills for 10 tokens
3- raid writs : 80 kills for 10 tokens
solo writs can only be completed while not grouped, grp only while grouped, raid writs only in raid. And only the the one ( or grp/raid), that done 50%+ of the dmg to the kill, get the credit.
or get rid of writs and make a new system (perhaps like the status gain system from pvp kills? ):
- a kill gives you 1200 pvp points ( factions or any name you want)
- but you get the % of dmg you did to the target ( ie : player A did 60% dmg and player B did 40% dmg to the target, player A get 720 points / player B 480 )
- while in group, each members get (%dmg)/[ (total of grp members)/2 ]. ie : a grp of 6 did 80% to one kill, they each get (1200*80%)/(6/2) = 960/3 = 320 points
- while having revive sickness from death ( not from a rez ) you get no credit from killing someone.
- set item cost from the number you want (ie 400 tokens item cost = 480 000 points cost )
- the currents tokens could be used to gain pvp points ( 1 tokens = 1200 pvp points )
And if you want to make pvp more rewarding, add a new PVP AA tree for all ( Q, FP and exile ).
And if you need some other ideas, take me as assistant ! ( just kidding ;p )
__________________
EQ2flames was actually a very intelligent place to be until YOU showed up. - Rinion
Last edited by Darkhain; 02-15-2008 at 06:31 AM.
|