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Old 02-27-2008, 01:53 PM  
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Default Re: PVP writs changing slightly

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Originally Posted by Kruhl View Post
At least with the system before, it was still player decision. I think certain classes SHOULD have inherent advantages in solo'ing, while some classes SHOULD have inherent advantages in grouping. Everybody knows a brigand is a great solo class, and just an OK grouping class. If you don't like the soloability of your class? CHANGE CLASS. Getting rid of updates for raids would be a step in the right direction. But the system they have now is biased in favor of large guilds and completely neglects and screws over the players who don't always have a x2 available to protect them.

lol wait...someone should reroll a class to take advantage of your super system, versus having to work together and get in a group to take advantage of the current one? err... Your whole raid argument is just hogwash, there's practically always more than one faction group on one side in a fight...you REALLY want to make it fair, only let one group get credit for it unless they are raided up, because right now the whole "everyone rolls in x2's" is just hogwash...cause the reality is almost every single "6 man group" is 2 seperate 6 man groups and you don't raid up so you don't show the tag.

So in short, don't give credit for raids, and only let 6 people get credit for a kill at most. That should work for writs, loot, fame, everything.
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Old 02-27-2008, 02:26 PM  
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Default Re: PVP writs changing slightly

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Well, a few things. First- exiles need to give updates for general writ updates. Secondly, the system needs to take into consideration how many people you're PVP'ing with, and comparing it to how many people you fought. For example- As it stands now, if a duo (2 players) kill a group of 6, let's say they get 6 updates. If a group of 6 kills another group of 6, they also theoretically get 6 updates. Is this really fair? Certainly it's much harder for the duo to take out a full group than a full group taking out a full group. So the system should compensate for that accordingly.
Dude, just come out and say that you want a vendorbot on EFP docks that offers every piece of PvP gear for 25pp and 200K status. Then everyone can run to their little chinese buddy and buy their way into a full suit of endgame raid-equivalent gear.

With the change from subclass to ARCHETYPE they might as well just remove that fucking requirement because its useless. So what do you need now... like 7 kills w/ 2 specific archetypes too? I assume the writs update both the archetype and "general" requirement at the same time, if applicable? Why even have it then? Within those 7 (or whatever it is) kills you're most likely going to see those 2 archetypes that you need.

Enjoy your easymode PvP gear.
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Old 02-27-2008, 03:28 PM  
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Default Re: PVP writs changing slightly

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Originally Posted by firamas View Post
D

Enjoy your easymode PvP gear.
Enjoy your easy mode epics and raiding you fucking moron. You chose to exile so don't bitch about it. Yea Kruhl is a whiney bitch but getting 400 tokens per piece, then 7 pieces for the armor set plus a few pieces of jewelry is a good few months worth of pvp.

It's been 3 weeks or so and exiles are already getting mythicals, it will be a lot longer before any factioned guild does.
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Old 02-27-2008, 03:54 PM  
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Default Re: PVP writs changing slightly

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Originally Posted by firamas View Post
Dude, just come out and say that you want a vendorbot on EFP docks that offers every piece of PvP gear for 25pp and 200K status. Then everyone can run to their little chinese buddy and buy their way into a full suit of endgame raid-equivalent gear.

With the change from subclass to ARCHETYPE they might as well just remove that fucking requirement because its useless. So what do you need now... like 7 kills w/ 2 specific archetypes too? I assume the writs update both the archetype and "general" requirement at the same time, if applicable? Why even have it then? Within those 7 (or whatever it is) kills you're most likely going to see those 2 archetypes that you need.

Enjoy your easymode PvP gear.
Easymode PvP? I guess looking for a Brigand, for an entire week, 7 days was well, balanced to you?

Give me a break Become. When have you done a writ, and when have you completed enough to say they're fair or not? How often do you even PvP while spending hours a day raiding?
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Old 02-27-2008, 03:56 PM  
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Default Re: PVP writs changing slightly

Demron, dont assume that people dont pvp or have never done something unless you are on the server.
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Old 02-27-2008, 04:01 PM  
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Default Re: PVP writs changing slightly

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Demron, dont assume that people dont pvp or have never done something unless you are on the server.
In another thread he mentioned not really doing much PvP anymore, so it's much more than an assumption.
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Old 02-27-2008, 04:10 PM  
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Default Re: PVP writs changing slightly

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Originally Posted by firamas View Post
Dude, just come out and say that you want a vendorbot on EFP docks that offers every piece of PvP gear for 25pp and 200K status. Then everyone can run to their little chinese buddy and buy their way into a full suit of endgame raid-equivalent gear.

With the change from subclass to ARCHETYPE they might as well just remove that fucking requirement because its useless. So what do you need now... like 7 kills w/ 2 specific archetypes too? I assume the writs update both the archetype and "general" requirement at the same time, if applicable? Why even have it then? Within those 7 (or whatever it is) kills you're most likely going to see those 2 archetypes that you need.

Enjoy your easymode PvP gear.
Haha says the easy mode raider, owned bitch.
Hoorray for Sony
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Old 02-27-2008, 04:28 PM  
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Default Re: PVP writs changing slightly

ajjantis, stfu.
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Old 02-27-2008, 06:46 PM  
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Default Re: PVP writs changing slightly

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Enjoy your easy mode epics and raiding you fucking moron. You chose to exile so don't bitch about it. Yea Kruhl is a whiney bitch but getting 400 tokens per piece, then 7 pieces for the armor set plus a few pieces of jewelry is a good few months worth of pvp.

It's been 3 weeks or so and exiles are already getting mythicals, it will be a lot longer before any factioned guild does.
you're competely clueless if you think mythicals are "easy mode". i dont mean that in any nasty way, you're simply clueless about the difficultly of nexona and druushk. without those two simultaneously dead the last 2 wings in VP (where 90% of the mythical updates come from) cannot be entered.

druushk has been killed by ONE guild in his most recent incarnation. and they already had all of their mythicals from killing all of VP shortly after LU42 came out (before druushk was "fixed" for the eleventeenth time), which doesn't really count. when every other elite raiding guild worldwide (with or without any number of mythical weapons) who's seriously trying to kill it all bitch and moan that it's basically impossible, that says something.

nexona is an extremely difficult fight. druushk is borderline impossible right now. mythical weapons dont just fall into your fucking lap like a solo scout or a small group running around collecting tokens for their shiny PvP gear collections. how the fuck can you even BEGIN to compare the two ways to obtain gear?
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Old 02-27-2008, 07:38 PM  
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Default Re: PVP writs changing slightly

Because everyone in factions think exile is easy mode. for the simple fact that they have never been exiled.
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