Quote:
Originally Posted by Johnathon
Can someone e-mail the author and get them to release source or another exe (or a combo of both).. LOL
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The DirectX 1.6 was a pre-announced future version which was probably never completed.
When you download the DirectX 1.5 version, it includes the directx.cs file, which is in fact the code itself. So I'm confused by your question.
PS:
There's a small bug with the background color which doesn't save.
The variable isn't in the XML save file, reason is the variable is missing from the save function...
Insert into line 779:
Code:
sw.WriteLine(" <DPSGraphBackgroundColor>" + Convert.ToString(cd.DPSGraphBackgroundColor, 16) + "</DPSGraphBackgroundColor>");
Insert into line 799:
Code:
sw.WriteLine(" <HPSGraphBackgroundColor>" + Convert.ToString(cd.HPSGraphBackgroundColor, 16) + "</HPSGraphBackgroundColor>");