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  1. #1
    ACT Developer
    EQAditu's Avatar
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    Aditu
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    Nihilist Dynasty
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    Skyfire

    Default Loot Parsing v1.1.0.8

    Parses for direct looting and lotto winning of items and collects optional chat text preceding it. Data is displayable in a sortable/exportable table interface.

    The layout split of the looted item table and chat table is resizable. The context menu options for the tables are linked to the rows currently selected. If no rows are selected, all rows are used. You can disable the EQ2 parsing plugin(ACT_English_Parser.cs) to greatly increase the speed of looted item parsing as ACT will not parse combat. Useful in conjunction with ACT's History Database tab.

    Download

    v1.1.0.8
    Some German regex fixes.

    v1.1.0.7
    Refactored a bit to make it less of a pain to edit. Replaced the EQ2Players item search with EQ2Wire. Combined the Container and Mob columns since SoE decided to be weird about it. Updated the regexes to accommodate and pick up the items without mobnames listed. Added a blacklist for item looting. Added auto-updating.

    v1.0.2.6
    Added support for CoE items with adornments.

    v1.0.2.4
    Added a French parser supplied by Khams.

    v1.0.1.3
    Added a German parser supplied by the_mo. Added some more context menu options to the main table. Added some more item database links.
    Last edited by EQAditu; 02-19-2013 at 02:18 PM.

  2. #2
    ACT Developer
    EQAditu's Avatar
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    Aditu
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    Nihilist Dynasty
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    Default Re: Loot Parsing v1.0.0.2

    In the future I'll be adding a searchable history database and I'll look around for more item databases to link to on the bottom.

  3. #3
    Senior Member
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    Default Re: Loot Parsing v1.0.1.3

    Is there a way I can set default channel for this Aditu, through the code or whatever? Instead of having to set the channel every time? I assume due to the other post, but thought I would ask.
    Derrekk/Calse/Garenth

  4. #4
    ACT Developer
    EQAditu's Avatar
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    Aditu
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    Default Re: Loot Parsing v1.0.1.3

    Quote Originally Posted by Garenth View Post
    Is there a way I can set default channel for this Aditu, through the code or whatever? Instead of having to set the channel every time? I assume due to the other post, but thought I would ask.
    What's wrong with the way that it currently saves the channel settings?

  5. #5
    Pirate Jones Jr.
    Join Date
    Apr 2007
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    Tirinya
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    Guk

    Default Re: Loot Parsing v1.0.1.3

    I *love* this, in a future version, can you consider the option of filtering out body loot? (or filtering *in" chest loot, if that's easier). The format is great, but it's annoying to go cutting out the "kunzar amulet" type loots from the real stuff.

    Other than that this is superb thanks!!

  6. #6
    Random User
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    May 2008
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    Ratio
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    LD50
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    Undecided

    Default Re: Loot Parsing v1.0.1.3

    I dunno if you're still interested in toying with this or not, but I'd love to see a way to ignore void shards and/or set a minimum tier loot threshold (ornate+, exquisite+, etc.) for what is captured.

    Also, there is some wonkiness associated with parsing from mobs with 'of' in their name (Avatar of Anything) -- but it's pretty much a non-issue.

    Ex:
    MobName, Container
    Below in Butcherblock Mountains (53.24_ 210.62_ -66.82), the Exquisite Chest of Avatar
    A good plan violently executed now is better than a perfect plan executed next week.

  7. #7
    You know the rules
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    Default Re: Loot Parsing v1.0.1.3

    >ignore void shards and/or set a minimum tier loot threshold (ornate+, exquisite+, etc.) for what is captured.

    would love this. i think a "quick" solution, rather than a manual method to filter out loot via string would be sufficient... as in... a checkbox that reads "exclude void shards and loot from common treasure chests"

    another "only log chest drops" would be awesome as well, considering that the queststarter drops from SOH are now chestdrops as well iirc

  8. #8
    ACT Developer
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    Aditu
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    Nihilist Dynasty
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    Default Re: Loot Parsing v1.0.1.3

    Interested or not, it's usually about time juggling. Thankfully I'm not doing any UI modding at the moment but I'm in the middle of one large ACT addition and a separate bugfix I need to figure out.

    I want to add "anywhere" link parsing and the history database.

  9. #9
    Junior Member
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    Default Re: Loot Parsing v1.0.1.3

    I really like this add-on.. but I was wondering if it would be possible to add an export to ODBC option that would upload to the ODBC database thats defined in the general options?

    (and preferabbly, the ability to select which items to export, or upload only the looted items from selected encounters on the main tab)


    As it is, I use ACT to upload the encounter parses from raids to my guild's website, and that in-turn is used to award DKP and such... however, right now loot has to be manually tracked and updated, and this plugin would provide an excellent automation tool if it was able to upload to an SQL database


    Thanks for your time and the great tools!

  10. #10
    Certified PITA
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    Jan 2008
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    Solv
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    Antonia Bayle

    Default Re: Loot Parsing v1.0.1.3

    Love it, any chance to add an ignore list of item names? or regex's ? really would love to get rid of the seals etc.

    Edit: oh and click anywhere on the line? not just the date/time

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