Re: Loot Parsing v1.0.1.3
I dunno if you're still interested in toying with this or not, but I'd love to see a way to ignore void shards and/or set a minimum tier loot threshold (ornate+, exquisite+, etc.) for what is captured.
Also, there is some wonkiness associated with parsing from mobs with 'of' in their name (Avatar of Anything) -- but it's pretty much a non-issue.
Ex:
MobName, Container
Below in Butcherblock Mountains (53.24_ 210.62_ -66.82), the Exquisite Chest of Avatar
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