This is a plugin I made to make auctioning loot a little easier.
If you are on Guk for example , there's a lot of people in the raid channel , but not everyone ... there's a lot of people in the 80-89 channel .. but some good buyers may be playing on their alts .. auction is a good channel , but nothing much happens on there so you're never sure if you have a target audience... Using all 3 of those channels to auction manually is a pain to say the least. This plugin offers a solution to these problems.
Also , if you have to concentrate on a fight , have to be monitor tells , structure the replies for the channels , make sure nothing goes wrong . All that adds to your stress level , wanting the auction to be over as soon as possible , rushing the auction .. even skipping the process all together for certain pieces. This plugin will make sure you can keep fighting , while the auction just goes on at the click of 1 button , you don't even have to type anything. It will get you and your guild more plat , and less headache.
How it works:
Fill in the main page of the plugin according to your server and guild's way of doing things. If you auction on multiple channels at once , just type in each channel separated with a comma.
Press Browse , to select a directory where the "Auction.txt" file will be created (be sure you have the right privileges in that directory) .
Make a do_file_commands macro in game that runs the Auctions.txt file that will be created.
If you take the screenshot as an example the command in the macro would be:
/do_file_commands C:\Users\zebulon\Documents\Auction.txt
To start an aucion in game you type /startaucion then link some item , then type a starting bid number and type in a zone. (order is not important) .
IE : /startauction [somebelt] 100 Underfoot Depths
Your client will of course say that /startauction is not a command it understands , but that's not important , it will be added to the log , and the plugin will pick it up.
Also , it _has_ to be a working link , you can verify that by checking the colour of it when your client reports the unknown command.
Once the auction is started you will hear a ding , that's your queue to press the macro the first time.
People will send you tells with numbers in them , every time you get a tell with a number that's higher than the highest bid , the "auction.txt" file will get updated to reflect that. When you press your same macro again , it will tell the channels what price the current bid is at. You don't _have_ to press the macro with every number you get , you can wait a few seconds to give people time to put in bids.
If you get no tells for a while , and press the macro again , it will say TWICE , then if you still get no tells with higher numbers it will say SOLD
If you get no tells back with bids at all it will go "muting once , twice muted" instead.
the last press gives a tell to guild with the price , and a tell to the guy that you sold it to. It will also finish the auction and give you a ding.
To stop the auction prematurely type /stopauction
If you have a funny guy that sends you tells with numbers that aren't related , you can set excludes on the first page of the plugin for people and for keywords like for example dollars or inches . You'll have to fine tune those for yourselves .
In case something did go wrong , you can always fix things by typing :
/setauction Playername 600
That will put the current bid at 600 for player Playername.
The triggers and responses tabs should not be changed unless you really know what you're doing , and have backups of a currently working configuration.
That's it for now.
Have a go , try it out , and report any bugs you find in this thread so I can fix them.
EDIT: You can use any custom channel to try out this plugin with a friend that's a pretend buyer.
Kind Regards
Dibbler.
Screenshot:
http://i762.photobucket.com/albums/x...es/Auction.png
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