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Old 11-15-2006, 08:55 AM   #1 (permalink)
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Default Inny/Zek quest guides, also first

Copied from a post I made on my guild forums, i've done inny and zek quests.
I finished this line on my beta toon today, thought i'd post it:

Questgiver is Tychus Zeksworn or somthing like that, he is inbetween Kaladim and Greater Faydark in Butcherblock, he is at the top of the pathway leading down the cliff to Greater Faydark. All of these quests unlock one miricle and one blessing as well as granting a decent chunk of favor, which is used to pray, you need to pray to change which miricle and blessing you have. To my knowledge using a blessing itself has no cost, but to pick a new one you need to pay the favor to pray. How much favor it costs is dependant on how good of an idol you have.

Quest 1 (I don't remember the names, but they're in order):
Talk to an orc near Crushbone citidel and go into the nearby caves to find an idol, return to Tychus for a prayer idol.

Quest 2:
Go to Zek, the Orcish Wastes and go to the eastern lumbermill, use the big axe on the wall to cut the item into three pieces. Take one to the Tallon, Vallon, and Sullon orcs (One is near the mine, one is in the area that links to the mine and the forested area with the first lumbermill, and one is in the camp wayy out of the way). Each of these orcs will give you an extremely easy quest. Return to Tychus after you have finished, this quest has no special reward.

Quest 3:
Kill 50 clockworks (klack'anon only), then kill (in this order, they don't give you them all at once which makes it a bit tedious):
10 Treespirits
7 Brownies
4 Unicorns
6 Faedrakes

Return to Tychus for a pet giant that buffs your STR by about 30.

Quest 4:
Get 3 flawless bugbear pelts from kaladim (took me 5 kills) and then get 3 flawless kobald pelts from kaladim (took me 8 kills). Return to Tychus to recieve an improved prayer idol.

Quest 5:
Kill 25 Vampires in Mistmoore, the only quest that is a challenge at 70. Return to Tychus for a cloak with a 1.8/min proc that raises DPS mod by 10% and does a slashing DD/dot.
sec

Last edited by Desann : 11-15-2006 at 08:57 AM.
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Old 11-15-2006, 08:58 AM   #2 (permalink)
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Default Re: Inny/Zek quest guides, also first

I'm doing Inny on my inquisitor so I might as well post it as I go along, names are of no importance to me so i'll refer to people as guy.

Innoruuk's prophet is near the wizard spire on the way to steamfront in Greater Faydark, she is down in a small area with some level 10 spiders, they're the only ones in the area so they are hard to mistake.

Quest 1:
Involves a ton of running around
Go to an informant in antonica, it is RIGHT where the aqueduct south of the oracle tower crosses the river, he tells you to run to the keep of the ardent needle (the one with the DWB questgiver). From there you go behind the keep and talk to the woman, go back to your informant. He tells you to gather five flowers along the bank of the river directly behind him. Return to him and he makes you go to a guy in Gnollslayer keep (the one near TS station) and a guy in windstalker village. Return to your informant and he gives you a journal, read it then speak with him again. Go to windstalker village and hail the guy then he goes off and kills his girlfriend and the guy who he thinks she is cheating on him with.

Quest 2:
You are sent to find a gnome in east irontoe camp, talk to her and you are given a crawler net, go into the moratoe mine (NOT the one that is within camp walls, I learned that the hard way, you have to look for the one just outside of the camp) and capture a young crawler (you see them before you even enter the cave, it's easy enough).
After that you're sent to meet a dwarf who is found running up the dock ramp, wait for him to stop running then hail him, go through the conversation and you automatically one shot kill him. Release the crawler on him and he'll start eating, once the crawler has had his fill of dorf flesh pick him back up and return to the gnome. The final step is releasing him in the mine you captured him from, he turns into a 40^^^ and kills all of the dorfs.

Quest 3:
You are told you need to get a fae spirit bud, so you need to go through a small quest that you don't even leave Gfay for. Go into the grobin cave in north Gfay (where noobs start in faydwer is where the cave is near, you get sent in there for a quest or two) and go to the very end of the cave with the shrumbler queen, use a net you are given to capture a shrumbler hatchling (what the hell is it with inny and stealing babies?). Take the hatchling out to the ocean and search for a sandsponge, harvest one and a level 55 will attack you, kill it and then take your shrumbler to the fae nursery, let it loose and it will find a fae spirit bud, then attempt to eat it. Gut the creature and take the bud and you are done.

Quest 4:
You're sent to a dark elf in the loping planes in the city there, talk to him and he sends you to pick up 3 papers on the beach of the timerous moor. One is in a clicky barrel, two are semi random ! page spawns only visible to people on the quest, gather the pages and return to the dark elf.
He then sends you to retrieve the Essance Culler, this is in a treasure chest in a cart at a gremlin camp right next to the broken wizard spire. Once you have the culler click the orb of light at the wizard spire to recharge it.
Then you have to get the soul of an ethereal gnoll in the orb. Use the orb with one of them targeted and either kill the gnoll or run it off, click the gnoll essance in your inventory and it will release a ghostly gnoll. Follow it and you will find the Dark Beacon, pick it up and return to the dark elf (note: you keep the essance culler as long as you want after the quest is done, you can capture ethereal gnolls and release them whenever you want, dosn't do anything but sure as hell confuses noobies) The dark elf betrays you and warps off with the beacon. Return to the prophet for your reward.

Quest 5:
This one is pretty easy, just run to nektulos forest, go to N'Mar's ascent. The dark elf is in the centeral hollow portion, get to him from ground level and hail the shadows of him around the room until you have some information on both his brother and his old girlfriend. Then talk to him and the text pretty much carries you along, you piss him off and he punches you, then Innoruuk smites him (reason is in the quest lore), then you may pick up the dark beacon that is next to him (DO NOT pick it up while he's still alive, inny is mean and will smite you unless they change it) and return to the prophet for your choice of a health tap melee cloak or a mana tap caster cloak.
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Old 11-15-2006, 10:19 AM   #3 (permalink)
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Default Re: Inny/Zek quest guides, also first

Quote:
Originally Posted by Desann View Post
Quest 3:
... then take your shrumbler to the fae nursery, let it loose and it will find a fae spirit bud, then attempt to eat it. Gut the creature and take the bud and you are done.
This step made me wanna punch something cute. You'll get a rediculous amount of "not within range to interact", and you have about 2 minutes before your frustrated rumbler hatchling despawns. Then you can repeat all all the above steps for quest 3.

Its possible to gut the little bastard. Its just frustrating as hell.
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Old 11-15-2006, 10:52 AM   #4 (permalink)
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Default Re: Inny/Zek quest guides, also first

Desann, thank you, this is exactly what I had in mind when I made this section.

I made your first two posts editable, so you can add to them or change them any time you want.

Thank you
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Old 11-15-2006, 07:52 PM   #5 (permalink)
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Default Re: Inny/Zek quest guides, also first

Quote:
Originally Posted by Grind View Post
This step made me wanna punch something cute. You'll get a rediculous amount of "not within range to interact", and you have about 2 minutes before your frustrated rumbler hatchling despawns. Then you can repeat all all the above steps for quest 3.

Its possible to gut the little bastard. Its just frustrating as hell.
I didn't get pissed off at the quest until the 4th one, I went looking all over for the essance for the culler at every spire till I realized I had particles turned off and found it at the broken one
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Old 11-20-2006, 07:25 PM   #6 (permalink)
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Default Re: Inny/Zek quest guides, also first

FYI on the Rallos Zek quest, part 2. The mobs you are looking for to give the piece of the idol to are XXX high shaman where XXX is Tullos, Vallon, Sullon. The one thats way out is in the Orc Outpost where Tusk is for the Greenhood quest line.

You also are forced to do them in order, Tallon is first in the area before the mine and the sawmill in that section, its a big orc camp you cannot miss it! The Vallon is right at the camp by the mine.
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Old 11-28-2006, 11:22 AM   #7 (permalink)
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Default Re: Inny/Zek quest guides, also first

Quote:
Originally Posted by Grind View Post
This step made me wanna punch something cute. You'll get a rediculous amount of "not within range to interact", and you have about 2 minutes before your frustrated rumbler hatchling despawns. Then you can repeat all all the above steps for quest 3.

Its possible to gut the little bastard. Its just frustrating as hell.
Make sure you stand on a flat area of terrain before you set him loose. If he stops on a slope when he comes back to you then he'll likely be out of range.

Dd
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Old 11-01-2007, 09:53 PM   #8 (permalink)
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Default Re: Inny/Zek quest guides, also first

ok so i have a problem with the Zek quest. I did everything in #2 like u should and after i talked to the last guy and killed the Centurions and came back and got the update it didnt update. so i was like WTF! i deleted the quest and got it again. now this time tho it will give me the the "tallon" update but not the other 2. wut should i do? start the whole series over again?
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