Re: Changes are on test
COMBAT
Ranged ammo has been adjusted to have a minimum level that represents the start of the tier. Ranged weapons will then no longer scale down to that level unless the ammo is significantly lower than the weapon. For example, all ferrite ammo is now level 70 to use. Level 80 ranged weapons will use level 80 for calculations now instead of scaling down to level 70. Overall damage of current level 80 items will stay the same.
Normalized procs will now cap out at 5.33 second delay for calculations.
Combat text will now display if you double attack, flurry, ranged double attack, etc.
Melee hit rates should now be slightly better against orange con mobs.
Ranger
The hawk will no longer break stealth.
The Focus Aim line now has a group component which buffs the groups melee weapon skills and weapon accuracy.
Improved the damage on the offensive stance proc, melee based combat arts and faster reuse ranged attacks.
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