Re: The Ranged problem
The RSB is not the focus of my post, just an example. I'm not being defensive, I'm being frustrated.
My whole point is this: There is a factor that controls a bow's damage that is not reflected to the player.
What is so wrong with allowing us to make informed desisions about our single most important piece of equipment? Hiding important stats that affect bow performance is the big suck! Weapon mechanics should be transparent.
What settings are making the RSB so over powered? Why is this not reflected in the damage rating?
Theres my question, cut and pasted from above. The ammo problem is unrelated.
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