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Old 03-29-2009, 02:07 PM  
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Default Re: Experiance Window for Profit

and this one.
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Old 03-30-2009, 07:24 AM  
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Default Re: Experiance Window for Profit

Where do/did you find what the variables were set to? Just looking through profits xml's? Was pondering switching some of these to melee to reference on my assassin. I'd assume simply switching Name="RangedDelayLabel" to Name="MeleeDelayLabel" or something similar would work, though I'm not sure what sony uses for their variables. I'm @ work right now otherwise I'd test it myself. Ha, if nobody gets around to give a quick answer I'll test it out tomorrow night or something and report back.
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Old 03-30-2009, 07:42 AM  
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Default Re: Experiance Window for Profit

No, you have to change the "Game Data", or something like that.

I made a melee version a while ago, so here you go.
Attached Files
File Type: txt eq2ui_mainhud_experience.xml.txt (31.4 KB, 16 views)
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Old 03-30-2009, 08:13 AM  
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Default Re: Experiance Window for Profit

After looking at the code a bit more, that makes a lot more sense. Never really played with xml that much, though it doesn't seem all that difficult to decypher if the variables are given.

Might be kinda fun to play around with.. As if I don't move around my hotbars enough the way it is haha

Thanks Cexi
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Old 07-15-2009, 11:37 PM  
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Default Re: Experiance Window for Profit

Quote:
Originally Posted by Dusty97 View Post
Where do/did you find what the variables were set to? Just looking through profits xml's? Was pondering switching some of these to melee to reference on my assassin. I'd assume simply switching Name="RangedDelayLabel" to Name="MeleeDelayLabel" or something similar would work, though I'm not sure what sony uses for their variables. I'm @ work right now otherwise I'd test it myself. Ha, if nobody gets around to give a quick answer I'll test it out tomorrow night or something and report back.
sorry for taking so long to respond, but check out the eq2ui_mainhud_persona.xml file. it'll give you all the info you need to change it all.
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