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Old 01-14-2009, 11:00 AM  
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Default Re: GU51 Changes

just tell your tanks to man up and do there fucking job so you can do yours O thats what im going to do
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Old 01-14-2009, 11:16 AM  
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Default Re: GU51 Changes

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Originally Posted by Safana View Post
There is taunt crit now, but some deaggros seem to use another crit since they had a higher crit rate than taunt crit was.
If there is damage connected to the de-aggro, it will crit when the damage crits. So like the Signet of Betryal uses spell crit. And things like that.
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Old 01-14-2009, 11:41 AM  
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Default Re: GU51 Changes

Well I think these changes are good, people need to learn to play there class for what it is and this will force them to learn.

I think is sux that as a melee based warden I can tank better than most plate tanks, I think they need to understand, grab the aggro turn the mob and pay attention!! In the end I thing will will end up with better tanks.
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Old 01-14-2009, 06:29 PM  
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Default Re: GU51 Changes

Tanking now will be easier then ever. Tanks, if they want to, will not lose agro. This is a fact for single mobs. Now multiple mobs, I'll have to see on that.
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Old 01-15-2009, 03:57 AM  
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Default Re: GU51 Changes

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Originally Posted by speedycerv View Post
Tanking now will be easier then ever. Tanks, if they want to, will not lose agro. This is a fact for single mobs. Now multiple mobs, I'll have to see on that.

If your tank is worth a shit, you have nothing to worry about.

Hell, if your tanks were worth a shit you never had anything to worry about in the first place.
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Old 01-15-2009, 04:32 AM  
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Default Re: GU51 Changes

I love how Skaer talks as if he's an expert on the game he hasn't played for months and on the drastic changes which just went to test and which nobody has rigorously tested yet.
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Old 01-15-2009, 10:36 AM  
Yeah! My RSB and DT ammo sux now. THX!
 
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Default Re: GU51 Changes

New Azleya sig alert!

..........sorry slow day.
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Old 01-15-2009, 10:38 AM  
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Default Re: GU51 Changes

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Originally Posted by Azleya View Post
I love how Skaer talks as if he's an expert on the game he hasn't played for months and on the drastic changes which just went to test and which nobody has rigorously tested yet.
I played just before this new X-Pac was released, on a guardian.

prior to that I hadn't touched the game for a year, and I still had no problem holding aggro off blitzin's 12ks. With or without his transfer. The game is fucking easy mode regardless, I don't need to still play the game to fucking tell you that most tanks are shit.



You still butthurt that I was never impressed with your parses?
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I've got a friend with autism taught me more about living than the system I was caught in
Stereotypes we fought them
Just by the places I had brought him the life of intolerance was shortened
I guess society had missed him when they counted out the citizens
they build a house of freedom but
somehow they couldn't fit him in.

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Old 01-15-2009, 10:49 AM  
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Default Re: GU51 Changes

Quote:
Originally Posted by noodles View Post
Alot of us use spy to set up stealth fire so the faster casting will help in relation to that, plus I always enjoy watching it proc potm.


Long
Maybe they are also trying to make the WIS line more appealing, or balanced.

/chuckle

EDIT: Oh crap, i just realized this probably helps assassins DPS even more than ours.

Last edited by Canul; 01-15-2009 at 10:51 AM.
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Old 01-15-2009, 03:12 PM  
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Default Re: GU51 Changes

Quote:
Originally Posted by Skaer View Post
I played just before this new X-Pac was released, on a guardian.

prior to that I hadn't touched the game for a year, and I still had no problem holding aggro off blitzin's 12ks. With or without his transfer. The game is fucking easy mode regardless, I don't need to still play the game to fucking tell you that most tanks are shit.



You still butthurt that I was never impressed with your parses?
Ummm I can't remember ever asking you or even seeing you say anything about my parses, not that I would have cared about the comments of a scrub who was never able to last in a top-end guild due to his bad attitude.

I'm just remarking that you're talking big about major changes that no one has thoroughly tested and from the perspective of someone who hasn't played this expansion. Though I can't say it's entirely unexpected from someone like you.
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