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Old 10-10-2006, 03:39 PM  
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Default Re: All non-raiders who comment on raiding

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Originally Posted by SillyMonkey View Post
One thing I've learned from this site is that Raiders take thier art really seriously. However, I'm interested cause from what I've read and heard, I think that raiding instanced mobs should still be considered raiding as long as you don't keep raiding them, then it's just farming. Instanced mobs allow you to get your feet wet and learn how to pull together as a team to raid bigger, badder, contested stuff. It's like "Raiding Lite" but it's still a raid lvl mob and as such is raiding.

Now, I'm not a raider and have only joined a few raids based on the needs of quests and such. So... What the hell does "labs" stand for?

And before you start flaming me Pinski (for being EXACTLY the guy your talking about), explain to me why my opinion isn't a good one, THEN beat the unholy living crap outta me. :smiley-very-happy:
There's an instance called someone or other whose name I can't remember Labratory. It's called Labs for short cause it's just easier.

It's highly farmed because the trash mobs drop relic and it's pretty much the easiest place to farm for relic gear.

Which is why it's "raiding lite."
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Old 10-10-2006, 03:41 PM  
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Default Re: All non-raiders who comment on raiding

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Old 10-10-2006, 03:42 PM  
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Default Re: All non-raiders who comment on raiding

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Originally Posted by Pinski View Post
A raider is someone who wants to do harder raids, and not just sit doing the same old raid over and over again. Those who just do Labs, aren't "raiders." They are people who just want to loot stuff. If you aren't advancing beyond a single raid zone, you aren't raiding. Raiders are those who want to advance to harder content beyond what they're currently doing.
See, I WANT to get to the harder stuff, but I lack the gear to do it, which is why my guild is currently going through Labs to help me (and others) get the gear to DO the harder stuff.

I gotta tell ya, though, reading about strats and numbers on certain mobs makes my eyes blur. It can be a little intimidating to someone who's just starting out in raiding.
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Old 10-10-2006, 03:58 PM  
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Default Re: All non-raiders who comment on raiding

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Originally Posted by MysidiaDrakkenbane View Post
See, I WANT to get to the harder stuff, but I lack the gear to do it, which is why my guild is currently going through Labs to help me (and others) get the gear to DO the harder stuff.
That is what you should want to do.

Trust me, your viewpoint and goals are way better than going into Labs everyday to kill trash in hopes to get relic.
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Old 10-10-2006, 05:07 PM  
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Default Re: All non-raiders who comment on raiding

I don't raid 'particularly' in EQ2, nor I'm against it, nor to rewards raiders they get etc. etc.

I did hard raiding 4 years in EQ1, taking it easy in EQ2, hence trying to learn about the game raids, setups, tactics, even Gaige thinks I'm n00b, heck sometimes even I think I'm n00b in EQ2, asking stuff to learn should not be that bad without doing it. Joining some alliance formed raids if there is a call time to time if I have the time for it, that's all.

I don't plan to do "guild formed raids" ever in EQ2, nor I have time for this in my real life. But from EQ2 as a game, want to do better and more heroic content as duo with wife without needing a better gear than legendary. That's why I call myself as whiner of pyjama tanks. That's what I am...

Last edited by SiSL; 10-10-2006 at 05:11 PM.
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Old 10-10-2006, 06:03 PM  
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Default Re: All non-raiders who comment on raiding

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Originally Posted by MysidiaDrakkenbane View Post
See, I WANT to get to the harder stuff, but I lack the gear to do it, which is why my guild is currently going through Labs to help me (and others) get the gear to DO the harder stuff.

I gotta tell ya, though, reading about strats and numbers on certain mobs makes my eyes blur. It can be a little intimidating to someone who's just starting out in raiding.
Then you can comment all you want because you want to be able to do it, most other people don't give a fuck about the harder content, they just want the loot(see relic trash farming, 'nuff said).
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Old 10-11-2006, 02:09 AM  
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Default Re: All non-raiders who comment on raiding

As I see it and this is strictly my opinion, but there are 4 serious problems with raiding right now.

1. Itemization blows goats.
2. Where is all the content?
3. Why is all the damn gear no trade?
4. Why does it take forever to gear up a guild? Seriously, can we get wider loot ranges and more than 1 item per chest? And why the hell would wood ever drop off a x4 mob? Where the hell is the coin at on these mobs? You mean to tell me all these dragons are frickin broke?

/end rant
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Old 10-11-2006, 02:28 AM  
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Default Re: All non-raiders who comment on raiding

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Originally Posted by Xlrate View Post
4. Why does it take forever to gear up a guild? Seriously, can we get wider loot ranges and more than 1 item per chest? And why the hell would wood ever drop off a x4 mob? Where the hell is the coin at on these mobs? You mean to tell me all these dragons are frickin broke?

/end rant
Your fucking kidding me. It is sooooooooooooo easy to gear up a raid these days.

Back in T5 our MT was still using Pieces of Ebon Armour when we killed Vox, Darathar, Nagalik. Nowadays everyone and their cousin is fully fabled, in T5 you could TELL a raider who worked for his gear from some nubsauce player.

THe instant gratification mentality of this game has gotten ridiculous.
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Old 10-11-2006, 02:35 AM  
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Default Re: All non-raiders who comment on raiding

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Originally Posted by Xlrate View Post
4. Why does it take forever to gear up a guild? Seriously, can we get wider loot ranges and more than 1 item per chest? And why the hell would wood ever drop off a x4 mob? Where the hell is the coin at on these mobs? You mean to tell me all these dragons are frickin broke?
Personally I don't think it takes long at all... what 10 named in labs... 6-7 in hos... 5 in lyceum... throw in maybe a contested a week... add another oh.... 10-15 pieces of relic gear during those runs and it is actually quite a joke to gear up a guild, unless you have a rediculously large roster (ie: "casual/family" guilds)...

now... one thing I kind of miss is seeing 3-5 rares drop in the chests... but its not like rares really mean anything in T7 so guess its no loss
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Old 10-11-2006, 02:36 AM  
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Default Re: All non-raiders who comment on raiding

How are these for definitions? I'm sure I got it all wrong though...


EQ2 raiding: Attempting white or higher con zones considered to be 'high end content' with a decent to high degree of coordination between members of the raid and minimal deaths. Some key requirements involves being able to deal with broken scripts, mobs running/flying into a wall/ceiling/floor and attacking you there, people constantly going linkdead because their computers were rejects from the x86 factory, stealth changes which radically changed an encounter which are never announced on the updates page, and beating encounters before the incessant whining from people who can't do something as simple as typing /log or filtering combat spam get an encounter nerfed.

Laboratory of Lord Vyemm: The zone people should stop going to so that they stop lagging and crashing Bonemire because their 'raid' leaders take an hour before actually deciding to zone the 'raid' in. Also considered a joke zone now by a lot of hardcore raiding groups because the raid encounters were tweaked to be harder at first, and then nerfed to the point where Sam Deathwalker could 24 box the zone. (EQ1 reference; if someone else wants to explain him then be my guest.)

Zerging: Multiple attempts at raiding that only results in death and no progress on a raid mob. Example: Getting Mutagenic Outcast to 60% the first time and then getting it to 60% the next 50 times. Alternately, trying to beat something designated as a raid encounter by constantly reviving during the fight itself. A prime example is the instance in Lavastorm with K'Dal, or fighting Vaz'gok in The Feerrott.

Prefix words for the phrases "EQ2 raiding" or "Zerging"

Hardcore: Your timers (whether they be instance or raid mob respawn) for your tier-appropriate mobs are the only things preventing you from killing more. Raid mob respawn timers only count if you're actually contributing to keeping them dead. Exceptions are made for zones with a lack of Risk vs Reward loot--the loot is so bad for the tier that you pretty much have to give them away or sell to a vendor to get rid of them. Hardcore != Stupid.

Retarded: Not willing to try zones/encounters without everyone providing you with complete information about it. Sample Thread

Casual: Only doing instances and unable or unwilling to be flexible with time--a key requisite for contested which don't give a rat's ass about your time.

Dumbass: Only trying green and blue raid encounters and calling it hardcore..

Stupid: Killing raid encounters that drop loot that you wouldn't put on an alt, let alone your main.

Suffix words for the phrases "EQ2 raiding" or "Zerging"

Reject: Someone who can't follow directions even after getting tell bombed with them. Alternately, someone on Ventrilo or Teamspeak who mutes the raid leader(s) in a raid while they give instructions. (Muting them when they start talking about random things like sizes of certain phallic objects and staring at them is ok however.) Alternately, someone who pisses off a guild enough to get kicked out or denied membership.

Loser: People who accuse others of exploting or otherwise cheating on a raid encounter on pure hearsay. The exploit or cheat something that the Loser's raid uses in most cases, because that is the only way the Loser is capable of finding out the details of it. Losers are incapable of defeating a raid mob without using said exploit or cheat. Examples of Loser activity in progress include petitioning another guild of cheating with enough detail to cause a GM to come, see that the accusation is full of shit, and leave.
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