+ Reply to Thread
Page 3 of 29 FirstFirst 1234513 ... LastLast
Results 21 to 30 of 288
  1. #21
    Senior Member
    Join Date
    Dec 2008
    Posts
    1,193
    Character
    Maalus
    Guild
    Shots Fired
    Server
    Stormrage-US(WoW)

    Default Re: Melee Class-Builds

    http://rift.zam.com/en/stc.html?t=0M...0Ausoohdz.VI0h

    This is the spec I plan on running with at 50, only 35 now, so still have a ways to go.

    First off, I'm on a PVP server, so I've spec'd it around that a bit.

    Rift scavenging in the RS tree is absolutely amazing, plus shadow stalk is pretty good for closing in on ranged classes. This tree is mostly a defensive tree so that I don't get absolutely molested by warriors.

    Bladedancer is my favorite soul atm. Flash of steel gives you another closer and combat efficiency really compliments rift scavening imo. I also enjoy the temp buffs and the sprint u get from this tree. Dancing steel is also amazing

    At least 10 points in NB is absolutely required for the 15 % dmg increase to your combo point generating abilities and finishers, but I grabbed the buff to Hellfire blades and the Fire and Death attunement as well because who doesn't love defense and offense combined?

    I think this spec will be really good in PVP situations while still putting out decent single target DPS and really good AoE DPS.

    Any thoughts and critiques are welcome.

  2. #22
    Player versus Tard
    Join Date
    Oct 2006
    Posts
    632
    Character
    Guild
    Server

    Default Re: Melee Class-Builds

    So far at 48 this build has the highest dps out of all rogue mdps:

    Soul Tree Calculator: Bladedancer (32) / Assassin (24) / Nightblade (10) :: Rift: Planes of Telara :: ZAM

    You use all bladedancer abilities, the assassin poisons dots and nightblade damage boosts. In the end you might tweak a point here or there, but the general theme is the best.

    Vivacity boost bladedancer damage abilities so you're always better off using the bladedancer ability then assassin. It's solid in single target and aoe dps.

    Note - this build *SUCKS* in pvp because the hps are too low, and there's no cc break. It is an instance pve build only.

  3. #23
    Team Portbott Khryll's Avatar
    Join Date
    Mar 2008
    Posts
    4,198
    Character
    Democrat
    Guild
    Banned
    Server
    Deathtoll

    Default Re: Melee Class-Builds

    I'm only 33 at the moment due to not having as high of playtimes as I wanted. Even still, I went pure assassin soul. It wasn't that great until the late 20s and in the low 30s, it really fucking started shining. 8 seconds of stun locks on top of the bleeds and dots = gg
    Quote Originally Posted by Paperclip View Post
    Moderator Khryll's word is law.
    Quote Originally Posted by Cloakntuna View Post
    Moderator Khryll has spoken.

  4. #24
    Huh?
    Join Date
    Feb 2007
    Posts
    140
    Character
    Dun quit
    Guild
    Server
    ^^^

    Default Re: Melee Class-Builds

    Quote Originally Posted by Iskiab View Post
    So far at 48 this build has the highest dps out of all rogue mdps:

    Soul Tree Calculator: Bladedancer (32) / Assassin (24) / Nightblade (10) :: Rift: Planes of Telara :: ZAM

    You use all bladedancer abilities, the assassin poisons dots and nightblade damage boosts. In the end you might tweak a point here or there, but the general theme is the best.

    Vivacity boost nightblade damage abilities so you're always better off using the nightblade ability then assassin. It's solid in single target and aoe dps.

    Note - this build *SUCKS* in pvp because the hps are too low, and there's no cc break. It is an instance pve build only.
    This is almost the same spec I run at 46 except with riftstalker instead of nightblade for solo survivability. I do switch to sab for instances or pvp tho.

  5. #25
    Nub Lurker
    Join Date
    Aug 2008
    Posts
    1,136
    Character
    Guild
    Server

    Default Re: Melee Class-Builds

    Does anyone have any parses (or just numbers really) at high 20s, low 30s (like FC for "instance")? I've been doing pretty well in most groups I've been in, but I don't want to end up continuing with the spec I have if my "pretty well" is just mediocre and the people I've grouped with are just bad.
    Slightly retarded some of the time. Completely the rest.

  6. #26
    Player versus Tard
    Join Date
    Oct 2006
    Posts
    632
    Character
    Guild
    Server

    Default Re: Melee Class-Builds

    Quote Originally Posted by Drelin View Post
    This is almost the same spec I run at 46 except with riftstalker instead of nightblade for solo survivability. I do switch to sab for instances or pvp tho.
    I speced for sab but haven't tested it out. I can say though that in instances the above build performs well. Nightblade is actually integral to the build too. Weapon flare from nightblade will proc the assassin dots in aoe. In aoe fights my rotation is weapon flare - weapon flare - twin strike - twin strike and continue like that and do an aoe finisher. Weapon flare will proc the dots and you need to refresh it after a couple of hits.

    Of course this isn't when you're doing dancing steel, where everything dies by the end of using the ability.

    We also did an odd test and I dueled a priest. He could keep his health up indefinitely (with his back turned to me and purely focused on healing himself) with me in this build while I was pumping out 900dps. So that means the ONLY way to take out a priest in this game in pvp is with cc. DPS alone is nothing so I wouldn't try running this in pvp.

    When I tried it I found I was constantly snared and rooted, and rogues really got hosed with the cc breaks. I wouldn't say mdps rogues are useless in pvp, but I would never choose to play one instead of a ranged or bard.

    Quote Originally Posted by Keyh View Post
    Does anyone have any parses (or just numbers really) at high 20s, low 30s (like FC for "instance")? I've been doing pretty well in most groups I've been in, but I don't want to end up continuing with the spec I have if my "pretty well" is just mediocre and the people I've grouped with are just bad.
    I've found the classes are simple enough that in pve your build matters more then anything else for dps. From what I remember, compare yourself to a marksman/ranger for dps. If you're a rogue and not in a marksman/ranger and can keep up with them then you're doing great.

  7. #27
    Supreme Altlogger
    Join Date
    Aug 2008
    Posts
    749
    Character
    Guild
    Server

    Default Re: Melee Class-Builds

    Quote Originally Posted by Iskiab View Post
    I wouldn't say mdps rogues are useless in pvp, but I would never choose to play one instead of a ranged or bard.
    everyone says this in-game and yet my sin shits on anything that isn't a fully specced warrior tank with twice my health pool and lay on hands. (okay, riftblades can be nasty too)

    sure, I'm not at cap yet but there's no way the ridiculous burst and cc afforded by opening with full bleeds, stunning and restealthing for a second stun to finish the fight at your leisure is going to be diminished much, especially when most of the dps isn't from crits or hard burst but from dots and sustained damage that's on the target even if they manage to get out of melee range.

  8. #28
    The AFK Queen
    Join Date
    Oct 2007
    Posts
    364
    Character
    Grita/Pruina
    Guild
    Server
    A.B.

    Default Re: Melee Class-Builds

    I'm glad to see the bladedancer come into its own. The class was just awful damage-wise in beta 1, but now I feel like it has really nice sustaned DPS potential, and definitely as a levelling spec.

    I've been using heavy BD/ light RS (with 0 point marksman) as my levelling spec from the start and love it for mass pulling solo mobs in a duo with a chloro.

  9. #29
    Player versus Tard
    Join Date
    Oct 2006
    Posts
    632
    Character
    Guild
    Server

    Default Re: Melee Class-Builds

    Now that I'm 50 I'm going to test out assassin dps. I've heard there are better builds then a bladedancer so we'll see. I was pulling 900 on regular 50s, but doing experts today it went down to 700 or so. I'm not sure if it's being out of practice because I play a bard or if the build isn't performing as well. 700 is not good, and have heard sabs and assassins parse higher.

    I just speced 51 assassin but haven't had a chance to test it out. Serpent Strike looks really appealing... it's an ability you can use on a crit every 10 secs that's off the global cooldown. I can see it giving some really good burst but it's all theorycrafting at this point.

    When I say assassins don't look that great in pvp to me, I should qualify that as group pvp. For solo fights or duels you can do well, but re-stealthing every 2 minutes just doesn't cut it imo. 2 assassins can easily take someone out from stealth but then what? Run around snared, rooted and cc'd with no survivability or breaks? Hell no.

  10. #30
    Player versus Tard
    Join Date
    Oct 2006
    Posts
    632
    Character
    Guild
    Server

    Default Re: Melee Class-Builds

    Quote Originally Posted by Areaz77 View Post
    Soul Tree Calculator: Bladedancer (37) / Nightblade (15) / Riftstalker (14) :: Rift: Planes of Telara :: ZAM

    This is the spec I plan on running with at 50, only 35 now, so still have a ways to go.
    Sorry double post but I missed this one and have tested out this tree a bit so thought I should comment.

    I'm not sure you're best off with nb over assassin. Serrated blades procs off all your aoes as a bladedancer, including dancing steel. It also procs off weapon flare for aoe dps. As your build is now a ranger/marks will wtfpwn you in aoe dps unless dancing steel is up. I've found the only way to even be comparable is to go bladedancer/assassin/nb and even then you'll be comparable to ranger/marks with no survivability and they are able to put lots into riftstalker....

    I'm also a big believer in hps, and would take the endurance buff from riftstalker over healing bonuses or passive damage decreases.

    I overlooked Fire and Death attunement myself... looking at it again the biggest appeal of the ability is the fire and death resists. You'll see a shit ton of that stuff in pvp and might be worth taking for that alone.

    I'm 50 with 40 plat and no horse yet.... I'm spending too much on respecing but I'll try fire and death for pvp, there might be some real value in that ability.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts

Sponsor Ads