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Thread: Bard

  1. #81
    Player versus Tard
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    Default Re: Bard

    When I tried subbing in nightblade instead of assassin, cadence actually hits for less. The top ability in assassin that increases crits is great, plus the proc 10% extra damage ability works with cadence.

    The only issue I've found playing a bard in 10 mans is there's no aoe. I've mucked around and tried adding fiery spike too, but it will drop when refreshing motifs. I know some people change their rotation and refresh a motif after every finisher.. but I decided nb just wasn't worth it.

    I've found you gain the most with assassin dpswise too, I hit about 650 dps on the dummy, only ~500 with nb.

    The other issue with adding nb (or fiery spike) is the best healing rotation is:

    Cadence - Cadence - Cadence - Deadly Strike

    Refreshing fiery spike after a healing rotation would be annoying as hell.

    Here's my build after tweaking it.

    Soul Tree Calculator: Bard (32) / Assassin (17) / Bladedancer (17) :: Rift :: ZAM

    I run anthem of fervor a lot if we're heavy rogue, though I'd consider taking dauntless strike and adding another point into BD. The 5% extra crit if there's no Druid would be good, though that's probably only going to happen in a 10 man or expert. The sprint and reprisal is only good for soloing... though sprint can be good if there's a bad pull or you're resetting a boss. The sprint also feels like what bard speed should be.

    Speaking of the 10 man, the first boss is a good example of what makes the build fun. Timing when to refresh motifs, when to go into a healing cycle, when you should maximize your dps. I mean, there is actually a dps option with the build. It's a deeper build then your typical dps or bard build where it's a set rotation. To play it well you have to think and be on your game.

  2. #82
    Brings the pain
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    Default Re: Bard

    I do not use fiery spike at all. I am really amazed that asn would beat out nb. you can get 27% increase to cadence with NB vs 5% crit 10%dmg + (+20% crit dmg) with ASN. Since murderous intent shouldn't effect cadence. Maybe it is because the +20% crit dmg is added on the end and other +% dmg modifiers are added prior to crit increases?

    With just cadence spam in a 10 man heavy AE fight i get around ~600hps with ~500dps from just cadence and Motif of Regen. I use CoR durring Virtuoso only.
    [SIGPIC][/SIGPIC]

  3. #83
    Player versus Tard
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    Default Re: Bard

    Here's my two parses with breakdowns of Bard-BD-Assn and Bard-BD-NB.

    I think the reason why assassin beats out NB is crits. On test you have a ton of crit, and the +20% crits, +5% tree, +5% virulent adds up.

    I was messing around with a NB rotation, but the main point of interest is the median and average hit for cadence. The other thing is unstable state doesn't boost cadence by the full amount in the description. Cadence is weapon + life damage, so you get about 1/2 of the damage stated on unstable state.

    Edit - with this build I'm usually at ~650 dps and 350-400 hps, but haven't parsed it out on an aoe healing heavy fight.

  4. #84
    Brings the pain
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    Default Re: Bard

    Quote Originally Posted by Iskiab View Post
    Here's my two parses with breakdowns of Bard-BD-Assn and Bard-BD-NB.

    I think the reason why assassin beats out NB is crits. On test you have a ton of crit, and the +20% crits, +5% tree, +5% virulent adds up.

    I was messing around with a NB rotation, but the main point of interest is the median and average hit for cadence. The other thing is unstable state doesn't boost cadence by the full amount in the description. Cadence is weapon + life damage, so you get about 1/2 of the damage stated on unstable state.

    Edit - with this build I'm usually at ~650 dps and 350-400 hps, but haven't parsed it out on an aoe healing heavy fight.
    Might drop from 40bard to 36bard/17asn/13bd then. The big reason has to be the +20% crit dmg which is calculated at the end. Making it compound on top of any +dmg you have. Deadly dance makes nearly all other +%dmg modifiers impact dmg so little when added with it.
    [SIGPIC][/SIGPIC]

  5. #85
    Player versus Tard
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    Default Re: Bard

    Well now that I've been playing my healer alt and doing T2s/WFs a lot, I'm rethinking my stance on verse of joy. Group heals are sooo mana intensive, I can imagine going OOM on fights like GS and Hylas. I think anything to give back some mana would be good.

    I'm currently running:

    http://rift.zam.com/en/stc.html?t=0M...z.0VMcx0b.Ab0h

    What's everyone else found? I'm also not really happy with the dps, losing precision strike hurts the dps a lot. I was doing CC or DD where you drop down and survived as a dwarf and was the only dwarf in group. When people asked me to rez them... and I said I didn't have one people were like ... wtf not?

    What's everyone else doing now that they've mucked around with it a bit?

  6. #86
    Celestial Voices dakkota's Avatar
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    Default Re: Bard

    I'll have a more worthy opinion once my rogue gets to 50 and I get to run through some t1/2's with friends but at level 41 so far I am looking into going 51 bard. Ill add the other points into NB and assassin to increase Cadence damage and critical chance. I also see verse of joy as potential for decent burst DPS from rogues/fighters and if clerics/mage power somehow bottom out you could restore it back in no time to get them back in action.

    But yeah going to with hold more speculation cause it's all just that atm.

  7. #87
    Player versus Tard
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    Default Re: Bard

    Revisiting my bard build.

    The best dps I can pull 40+ bard is this build:

    Soul Tree Calculator: Bard (40) / Bladedancer (13) / Nightblade (13) :: Rift :: ZAM

    Anyone else have any luck with any 40+ bard builds? 2/2 unstable state is not a mistake too btw... you need 2/2 because cadence doesn't proc hellfire blades, but you do get the benefit on cadence from the damage increase (which is like cruel vegence and % applied after all other modifiers).

    Rotation - fiery - cadence - BD macro - deadly strike

    Anyone else have a higher dps build?

    http://rift.zam.com/en/stc.html?t=0M...iqskqz.0M.Ab0h

    Is a 51 point bard variant, and is less then 100 dps lower then the 40 point build. Might be worth using this instead if there isn't anything that's more dps.

    What's the best 51 ranged bard variant as well? I found this bulid decent:

    http://rift.zam.com/en/stc.html?t=0M...qiqskqz.V0M.Vh

    Ranged weapon mastery I found makes cadence calculate damage off your ranged weapon, increasing it a little...

    Edit - is it possible to buff one group with a fanfare, line of sight the group and then change specs to buff the 2nd? Then on the first group use a ranged 51 bard spec and in the 2nd you could go with 32 bard (with not having to spec for higher point buffs and rez) and hit 700 dps instead of 300-500? It only takes 32 bard to pick-up all the goodies except the int/wis fanfare, rez, raidwide heal and verse of joy.

  8. #88
    The Bard of Aigis
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    Default Re: Bard

    Quote Originally Posted by Iskiab View Post
    Edit - is it possible to buff one group with a fanfare, line of sight the group and then change specs to buff the 2nd? Then on the first group use a ranged 51 bard spec and in the 2nd you could go with 32 bard (with not having to spec for higher point buffs and rez) and hit 700 dps instead of 300-500? It only takes 32 bard to pick-up all the goodies except the int/wis fanfare, rez, raidwide heal and verse of joy.
    I don't see why not. When raids/groups disband buffs like Fanfares are still on a character. I will try this tomorrow and see how it works, but I'm assuming it will work. You just have to stay LoS when you recast any fanfares.
    Tigruz
    Rift - Belmont Server - 50 Rogue
    EQ2 - 70 Assassin

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