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Old 02-11-2008, 09:31 PM  
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Character: Flarez/Ssthista
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Default SK solo/leveling spec?

I am trying to get a leveling spec together, but am not sure what to throw the points into for maximum efficiency. I have been tank specced up until now (level 48), but the group i joined with spends 90% of their online time playing WoW. So it's time to solo!

Right now my spec is focused on the int line, and reaver. The DPS is terrible, and I run out of mana if I try to do more of it. It's nice being able to solo named, but for the "kill X mobs" quest, its a pain with the downtime and slow kills. Even AE can be slow with 5+ mobs at a time.

So what do you all suggest for a solo leveling spec? I bought a 2 hander last night to play with, and saw a pretty big increase in dps. I am still not sure exactly what to go with though.

Thanks
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Old 02-12-2008, 07:35 AM  
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Default Re: SK solo/leveling spec?

str 48802
agi 448
sta 447
int 448

Thats pretty much how my SK is speced for questing/leveling from 70-80. he's now 80 but still working on faction quests for the epic. which to go for first would be very subjective and very much down to play style and preferance. if this is for PVP i'm not sure if agi would be worth the risks in place of getting divine arua, but i'll not speculate on PVP specs and leave that to those that play there.
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Old 02-12-2008, 12:45 PM  
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Default Re: SK solo/leveling spec?

I'll give this a try then, thanks
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Old 02-12-2008, 04:28 PM  
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Default Re: SK solo/leveling spec?

Alot of SK overlook this but while leveling up I suggest taking the Mana Regen traits at 22 and 44 they help alot with the mana issues most Sk experience while leveling.
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Old 02-19-2008, 10:06 PM  
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Default Re: SK solo/leveling spec?

I've practically soloed from Launch to now...the use of a 2-hander will exponentially increase your DPS, which is handy. Also, I put a lot of focus into INT so that spell damage is increased. I do decent damage and solo quite effectively.

Here's my current setup for AA abilities: (I have 123 AA points, so I have a few to go yet)

STR - 4-6-8
STA - 4-4-8-6-1
INT - 4-4-8-8

The Stamina end ability, Divine Aura, grants 10 seconds of damage immunity (if under 50% of your total health). This comes in handy in those unlucky fights where your damage/heal proc seems nonexistent. Also, if you're a shiny hunter like me, it's a nice resource.

INT line has 8's in Spell crit chance and Heal crit chance. The 8 in spell crit makes my spell crit chance 68% - this is especially awesome when your harm touch crits (the most I've done with Pestilent Touch is about 18,000 damage - though this was with a group). The 8 in heal crit chance makes it a 48% heal crit chance, with a little magic mitigation thrown in.

I took the STR line for the increased attack speed. I am specced mostly for damage, but I've done well when soloing.

As for SK specific line, I suggest at least working your way to Enhance: Grave Blessing, as the increased heal will help keep you alive longer as your only ward.

If you have questions, send me a tell in game. (Lucan D'Lere server)

~Kaladryn
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Old 02-19-2008, 11:15 PM  
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Default Re: SK solo/leveling spec?

my .02 best all around spec:

str 4,8,8,0,1
sta 4,4,8,8,1
int 4,4,8

Id toss the extras leftover into either the nuke from int line, or the aoe stun helps you on big aoe fights to get tapveins/arts off.

Gives you the most all around flexabilty and even allows to take on some mobs that you make otherwise die to with da, and the little extra hp's. I use this spec to date only that I put the left over points into hate gain instead.
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