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Old 08-06-2008, 12:45 PM  
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Default Re: Dev Chat......

No, that would definitely be overpowered.
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Old 08-06-2008, 02:42 PM  
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Character: Seolta
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Default Re: Dev Chat......

Hi...

Raid wide DM would get you aggro from every fucking mob being attacked.

Raid wide control immunity and massive DPS boost would trivialize alot of stuff.

IF they made DM raid wide you know they'd either:
A. limit control immunity to self, group or even drop it altogether
B. Drop the aggro component altogether
C. Increase the recast significantly

ie. they would nerf it down to a semi-decent long recast dps buff.

We don't want this.
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Old 08-06-2008, 03:57 PM  
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Character: Deule
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Default Re: Dev Chat......

The current form of DM being given a raid-wide trigger would not be over-powered at all. Example, DM is popped...SK group is given the On the March proc off the bat...however; the whole minute it is up any death blow by a member of the raid would proc On the March for their group. This would not be over-powered at all because the initial proc would only be 10 sec on the SK group...where it would shine is where we are supposed to shine in the OT role. So as we are leading our raid in killing adds that pop each time somebody in the raid had a death blow their group would get the On the March proc.
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Old 08-07-2008, 06:38 AM  
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Character: Kaizan
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Default Re: Dev Chat......

Quote:
Originally Posted by Deule View Post
So as we are leading our raid in killing adds that pop each time somebody in the raid had a death blow their group would get the On the March proc.
On fights like Avatars that'd be sweet tbh, with constant adds to make that work :P

Most of RoK it would do exactly what it does now. 10s buff (that's imo buggy if it doesn't activate if you're stun/stifled/mezed so in areas that could give an SK an advantage over other tanks, it's quite often lost due to this). then you're 10s is up and no adds to proc it.

Again, most of the problems with our class are quite minor, we could do with some tweaks to pull us in line with other tanks, but by far the biggest hurdle is content design. If fights like The Overking and Avatars (except justice, disease etc) were the norm, we'd at least have a more level playing field, and if DM worked reliably we'd probably have an edge, considering the stifles etc associated with these fights.
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Old 08-07-2008, 02:06 PM  
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Default Re: Dev Chat......

fook their grp, jus make it so SKs group gets proc when any raid member kills sommit
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