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Old 06-07-2009, 09:18 PM  
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Default Re: Tanking Sk AA

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Originally Posted by Kuja View Post

Why would you put any points into single target taunt and riposte?
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Old 06-08-2009, 09:42 AM  
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Default Re: Tanking Sk AA

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Kuja, Death March definitely needs no enhancement, it generates enough hate on it's own. Better off putting those points into the harm touch or malice enhancement.
Malice and harm touch is sucks. DM enhancement give +12% for our taunt and aggro procs for 1 minute. Our mages burn as hell. I'm 3rd tank and don't have dirge in party.

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Why would you put any points into single target taunt and riposte?
Single taunt? What single taunt?
Furor+riposte = best choice.
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Old 06-08-2009, 10:23 AM  
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Default Re: Tanking Sk AA

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Malice and harm touch is sucks. DM enhancement give +12% for our taunt and aggro procs for 1 minute. Our mages burn as hell. I'm 3rd tank and don't have dirge in party.


Single taunt? What single taunt?
Furor+riposte = best choice.

You have 5 points in Gallantry in your Crusader line, which is a taunt increaser. Also riposte damage is shit, even with Furor up. Those 10 points would easily be better spent in Harm Touch, Cavaliers Cry, Offense/Defense Stance, or even Rescue reuse imo........
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Old 06-08-2009, 10:46 AM  
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Default Re: Tanking Sk AA

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Offense/Defense Stance
More suxx then something other.

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Cavaliers Cry
For what?

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You have 5 points in Gallantry in your Crusader line, which is a taunt increaser
Yes. Most of crusaders take this. SK is not a pally with amends.
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Old 06-08-2009, 11:03 AM  
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Default Re: Tanking Sk AA

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Originally Posted by Kuja View Post
More suxx then something other.


For what?



Yes. Most of crusaders take this. SK is not a pally with amends.
Most Shadowknights maybe, I doubt most Crusaders would want to waste those points. And as far as amends goes, I'm sure you have a Trak shield to click no? Might not be quite as good but its still capping you on transfer, on top of your dps potential I would assume that would be more aggro than you could possibly need.

So that could explain the points in Gallantry, I still say Riposte is trash though and a waste of points. Of course you are entitled to disagree, thats just my opinion......
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Old 06-08-2009, 02:59 PM  
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Default Re: Tanking Sk AA

Taunts generate an insignificant amount of hate anyway, even increasing them by 25% is not helping you pick up faster or hold aggro. I can at least sort of see the hate increase from DM.

As for Riposte, let's see. The giant trap encounters in Palace which I tank and use Riposte nets me a massive 300-500 DPS out of 15-25k. So yes, it is a waste of aa points.
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Old 06-08-2009, 05:04 PM  
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Default Re: Tanking Sk AA

Gallantry is fucking garbage, I can easily hold anything with just a Dirge or Coercer, its a waste of 5 points, even without either of those, holding 10k parses, isn't that difficult.

Last edited by Druuna; 06-08-2009 at 05:06 PM. Reason: added a few things...
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Old 06-08-2009, 08:26 PM  
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Default Re: Tanking Sk AA

Gallantry is a worthwhile pick imho. It increases all taunts or taunt related abilities by 25%. This includes the single target taunt, the green ae taunt, and the shield bash taunt, as well as any other threat procs.

Because SK taunts are actually pretty good for dps compared to other tanks its like free aggro. The single target taunt can sometimes hit 5% of my parse, and I imagine the AE taunt probably contributes another 3%. The shield bash parses pretty low at 2% but it has a heavy threat component that probably bumps it up to 5%. So you're looking at increasing 13% of your threat by 25%, for about a 5% total increase in threat. Unlike STR4, you don't have to deal with this extra threat unless you use your taunts, so it has the added benefit of being good for your MTing without being detrimental to your OTing.

The ability is not onpar with the RW buff enhancement or the shield block enhancement, but it's on par with the person proc enhancer imho. You'll get much more hate out of increasing gallantry than increasing our measly personal proc by 25%. Usually it parses no more than 4% of my dps, so the question is which you want more: 1% more real dps or 5% more threat when you want it? Of course SKs don't have many problems with hate, but with mem wiping mobs we rely just as heavily on those taunts as all other tanks.
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Old 06-08-2009, 08:57 PM  
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Default Re: Tanking Sk AA

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Gallantry is a worthwhile pick imho. It increases all taunts or taunt related abilities by 25%. This includes the single target taunt, the green ae taunt, and the shield bash taunt, as well as any other threat procs.

Because SK taunts are actually pretty good for dps compared to other tanks its like free aggro. The single target taunt can sometimes hit 5% of my parse, and I imagine the AE taunt probably contributes another 3%. The shield bash parses pretty low at 2% but it has a heavy threat component that probably bumps it up to 5%. So you're looking at increasing 13% of your threat by 25%, for about a 5% total increase in threat. Unlike STR4, you don't have to deal with this extra threat unless you use your taunts, so it has the added benefit of being good for your MTing without being detrimental to your OTing.

The ability is not onpar with the RW buff enhancement or the shield block enhancement, but it's on par with the person proc enhancer imho. You'll get much more hate out of increasing gallantry than increasing our measly personal proc by 25%. Usually it parses no more than 4% of my dps, so the question is which you want more: 1% more real dps or 5% more threat when you want it? Of course SKs don't have many problems with hate, but with mem wiping mobs we rely just as heavily on those taunts as all other tanks.

False, Blackbear

Your personal proc with points into should be 1 of your top DPS breakdowns on your parse, check ACT. More damage means more hate, Gallantry is nowhere near as good of an AA choice and the 25% damage increaser to your self proc.......
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Old 06-08-2009, 09:47 PM  
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Default Re: Tanking Sk AA

Yeah, Grim Strike is almost always near the top of my parse. In fact, so is Insinuate. Not using it would be detrimental to DPS, even as an OT.

The problem with pure threat taunts is they don't crit and mitigation reduction does not increase their value. Same issues the scrapped changes were going to address, but yeah..
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