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Old 11-12-2009, 10:41 AM  
Ukeosh
 
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Default adorments.

i did a search for this, found a post that was from '07.
im looking to get some feed back on what the best adornments for a OT SK would be. i have some ideas but i am un sure. for the chest i would so the +7 to all , shoulders was thinking the +100 hp, but beyond that im unsure.
any help would be great.
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Old 11-12-2009, 10:56 AM  
Tanks R Us
 
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Default Re: adorments.

have two sets of gear...one for dps and one for tanking...just put tanking adornments on just about everything...
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Old 11-13-2009, 03:11 AM  
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Default Re: adorments.

basically if it was + str or + int on it, get it. 3%riposte for your sword, 1% block, 2%crit or even a shield spike (thorns proc) for for you shield, 100 power for your hat, hats about it really... oh yeah 12 dps for neck and bow.
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Old 11-13-2009, 09:10 AM  
Ukeosh
 
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Default Re: adorments.

thanks druuna.

i was also gona get the 100hp for shoulders, rings. some one said also go agi or sta on boots. also was told for hat/helm do wis for a boost in resist but IMO 12 wis wouldnt do much. would it?
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Old 11-13-2009, 12:28 PM  
some newbie
 
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Default Re: adorments.

No it wouldn't, you can also put a + spell damage on your gloves if you want but it is fabled so expensive.
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Old 11-13-2009, 06:50 PM  
-=-=-=-=-=-
 
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Default Re: adorments.

legs - 16 sta (treasured)
feet - 16 sta (treasured)
ear1 - 16 int (treasured)
ear2 - 16 int (treasured)
Ring1 - 100 health (treasured)
Ring2 - 100 health (treasured)
Shoudlers - 100 health (treasured)
Chest - +7 all stats (legendary)
Neck - 12 DPS (legendary)
Glvoes - +30 Spell (fabled)
forearms - +8 parry (fabled)
Wrist1 - 3% parry (fabled)
Wrist2 - 3% parry (fabled)
Sword - 3% Riposite (fabled)
Shield - 2% Melee Crit (fabled)
Bow - 12 DPS (fabled)

helm and cloak not worth it


Being a tank is expensive :P

pally is the same except I have +45 heal on gloves and +3 HC on helm
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Old 11-14-2009, 01:21 AM  
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Default Re: adorments.

you shouldnt need any stamina, so only get it if its the only other option IMO
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Old 11-14-2009, 01:24 AM  
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Default Re: adorments.

the only things on that list I'd change are str adorn for the leg slot and agi on the boots, though there's not much gain from it
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Old 11-15-2009, 10:14 AM  
Ukeosh
 
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Default Re: adorments.

this is what i was thinking..

Head +16 wis Treasured Tailor (75)

Shoulder +100 health Treasured

Hands +16 agi Treasured

Forearm +8 Parry Fabled Armorer

Waist Inc attack speed by # Legendary

Sword ripostes 3.0% of frontal attacks; parries 3.0% of other attacks Fabled

Leg +16 str Treasured

Feet +16 agi Treasured

Shield Inflicts 69 piercing dmg on target Legendary

neck- Inc DPS by 12.0 Legendary

Ears- +16 int Treasured X2

Ring- +100 health Treasured Alchemist X2

Wrist- Smoldering Balanced Fastening parry 3% of inc atks Fabled X2

Symbol Smoldering Viral Ornament inc Disease dmg by up to 50 Legendary

Bow - 12 DPS (fabled)
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Old 11-15-2009, 07:20 PM  
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Default Re: adorments.

Spell dmg on gloves and melée crit on shield will yield much higher dps gain
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