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Old 11-18-2009, 09:44 PM  
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Default Stats for sk

What should be the main stats for a sk for a good DPS???
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Old 11-19-2009, 02:10 AM  
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Default Re: Stats for sk

solo buffed:

Primary concerns.

+base Spell
+Melee Crit (ideally 90-100% self buffed)
+Spell Crit (ideally 90-100% self buffed)
+Double Attack (ideally around 60% self buffed... often you'll proc or gain the other 40% easily)

And to help....

+base CA doesn't give that much given most of your damage will come from spells; but its still nice to have.

+dps and +haste, even if you only manage say 24 dps (adorns) and 40 haste (item) chances are high in a decent group you can reach 200/200 of this easily but making sure you have items which allow you to proc more +dps (the shield from tythus is perfect, as are strength master crafted rings). Haste with your strength line attack and dirges CoB you can generlaly get high enough. Ideally you'll want about 120+ in both.

And finally add proc gear to the above. Sometimes proc items are worth more than a +DA item and sometimes its the other way around; mutagenic burst fighting single mobs doesn;t give that much dps... esp if you are not tanking but if you are tanking a group mob you MUST make sure you are wearing AT LEAST one.


Honestly it is pretty self explanitory really. A Paladins dps gear is almost identical to that of an SK although with SKs you have the luxury that your CAS and Spells do about 2-3x as much overall dps so you'll need to time your attacks more and look into your spell order more (debuffs and DoTs first and then direct damage). and you can't just toggle autoattack and run to the bathroom..... not that I ever did that :P

Last edited by boli; 11-19-2009 at 02:12 AM.
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Old 11-20-2009, 03:54 PM  
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Default Re: Stats for sk

Yeah, the only way that SKs really differentiate from paladins is that Sks are slightly more spell-orientated, and paladins are slightly more CA orientated.

Priorities are:

1. Get as much base spell mod, spell crit bonus, and melee crit bonus as possible
2. Get 100% spell crit
3. Get 60% DA
4. Get 100% melee crit
5. Get 700 spell mod
6. Get 100 dps mod
7. Get 80 haste mod
8. Get as much -recast as possible
9. Other assorted stats. 700pts self buffed STR, STA, INT. -cast speed, base CA, CA mod, extra points in stats already listed above.

The usefulness of +HP can vary depending upon your role.

If you want to raid, HP will be your #1 priority until you get up to 15k self-buffed. After which point it drops back to being between 4&5 in the priority list.

If you just want to group instance, HP will be your #1 priority until you get up to 13k self-buffed. After which point it drops back to being between 8&9 in the priority list.
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Last edited by Mezelline; 11-20-2009 at 04:03 PM.
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Old 11-20-2009, 05:52 PM  
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Default Re: Stats for sk

Quote:
Yeah, the only way that SKs really differentiate from paladins is that Sks are slightly more spell-orientated, and paladins are slightly more CA orientated.
Actually that's a comon missconception... SK CAs are actually larger than pally CAs with the exception of Faithful Cry. I prefer the term "paladins are more Autoattack and proc based than SK"; given that's where the majority of our dps comes from.
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Old 11-20-2009, 09:46 PM  
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Default Re: Stats for sk

you know Boli for a Pally you are on the SK formums quite a bit and that is not say its a bad thing... you seem to have very good grasp on both crusader classes and I have to say well done on giving input on both classes. credit where credit is due.
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Old 11-20-2009, 10:40 PM  
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Default Re: Stats for sk

Yeah I would agree that both paladins and SK get the majority of their dps from spells rather than CAs...its just that pallys get 5 class-based CAs while SKs get 4. F

The CAs kinda blow for both classes, but I remember that the paladin CAs were somewhat more desirable relative to spells. Its true that on a one-to-one basis, SK CAs are bigger...but so are spells.
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Old 11-21-2009, 02:38 AM  
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Default Re: Stats for sk

Quote:
Originally Posted by grynnberit View Post
you know Boli for a Pally you are on the SK formums quite a bit and that is not say its a bad thing... you seem to have very good grasp on both crusader classes and I have to say well done on giving input on both classes. credit where credit is due.
First rule of warfare, know thy enemy :P

Seriously tho we share a LOT; those who have betrayed (traitors!!! :P); know this only too welll and many of the threads woudl be equally as home on both forums. If you search back in the paladin archive you'll actually see someone asking pretty much the same quesiton as this thread "stats for dpsing".

You'll notice that whlist I started off the discussion Mezelline actually tweaked it putting in +spell (something I never considered with as a paladin due to our mythical proc). It is those differences I find fasinating and why I will continue to read these boards.

Also if people complain I *do* have a lowbie SK :P

Quote:
The CAs kinda blow for both classes, but I remember that the paladin CAs were somewhat more desirable relative to spells. Its true that on a one-to-one basis, SK CAs are bigger...but so are spells.
As long as I still have Refusal of faith and my 2 DoTs I'm a happy bunny. .,.. but yeah crusader CAs are only there to give us something to do whilst we're looking for roamers and all our spells are down imho. I have SIX CAs that do less than 1k damage pre crit with capped +CA.

Last edited by boli; 11-21-2009 at 02:39 AM.
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