Go Back   EQ2Flames Forum > Class Discussion > Shadowknights

Reply
 
LinkBack Thread Tools
Old 07-23-2007, 09:06 AM  
Regular
 
Guild: Aion
Server: Kaisinel

Posts: 490
Photos: (1)

Default Re: Reaver Nerf on GU37

Quote:
Originally Posted by Lopann View Post
nerfs will always happen just be happy its this and not something more useful.
In a non raid situation, there is nothing more useful then reaver.
__________________
Kaylee is offline   Reply With Quote
Old 07-23-2007, 12:51 PM  
Regular
 
Character: Xanoth
Guild: Xanadu
Server: Runnyeye

Posts: 906
Photos: (0)

Default Re: Reaver Nerf on GU37

even on raids, if conditions are good, you can heal for a lot. off tanking adds on Saria i self healed for nearly 20k.
Xanoth is offline   Reply With Quote
Old 07-23-2007, 03:28 PM  
The Sexy Circus Midget
 
Lopann's Avatar
 
Character: Lopann & Sonicbeat
Server: Crushbone

Posts: 779
Photos: (1)

Send a message via MSN to Lopann
Default Re: Reaver Nerf on GU37

Quote:
Originally Posted by Kaylee View Post
In a non raid situation, there is nothing more useful then reaver.
all i do is raid, if i do an instance its on my necro.
__________________


Lopann======================Eggshin
Lopann is offline   Reply With Quote
Old 07-24-2007, 09:11 AM  
Regular
 
Character: Drychnath
Guild: unguilded
Server: Kithicor

Posts: 979
Photos: (1)

Default Re: Reaver Nerf on GU37

With reaver you can stay in on some AOEs or move in sooner after getting a big hit, taunt taunt smite and boom, you healed almost 1k hp in under 3 seconds. it's useful in every situation, to some degree.

Pools just sucks. It's mechanically the worst skill I think I've seen in the classes I have played. Ooh, i can lay there longer if a mob makes me purple while solo. In a raid, healers assume purple is dead. in a group, purple kills your aggro.


it was crappy to nerf reaver. I'm betting the dev's assume that most people have more HP, being near the end of the expansion and all. I've searched and haven't found anyone complaining that reaver was overpowering, except for one post from one PVP player who was ass hurt about being beat by an SK who finished with a harmotouch.
__________________
EQ2: Avenger Drychnath Malcherion -AB
Life Imitates the Simpsons:
Sideshow Bob: "Convicted of a crime I didn't even commit. Hah! Attempted murder? Now honestly, what is that? Do they give a Nobel prize for attempted chemistry?"--dialogue from "Sideshow Bob Roberts," aired Oct. 9, 1994
drychnath is offline   Reply With Quote
Old 07-24-2007, 02:57 PM  
Regular
 

Posts: 264
Photos: (0)

Default Re: Reaver Nerf on GU37

Quote:
Originally Posted by drychnath View Post
Pools just sucks. It's mechanically the worst skill I think I've seen in the classes I have played. Ooh, i can lay there longer if a mob makes me purple while solo. In a raid, healers assume purple is dead. in a group, purple kills your aggro.

1. Yep, its does nothing for you solo.

2. You're not making the healers you raid with look very good here.

3. Know what kills your aggro in groups even more? Like, dying.
Chix is offline   Reply With Quote
Old 07-24-2007, 04:57 PM  
Regular
 
Kadoer's Avatar
 
Character: Kadoer
Guild: Prophecy
Server: Oasis

Posts: 292
Photos: (0)

Send a message via ICQ to Kadoer Send a message via AIM to Kadoer Send a message via MSN to Kadoer Send a message via Yahoo to Kadoer Send a message via Skype™ to Kadoer
Default Re: Reaver Nerf on GU37

pools of blood = poop.

Ok we established that. Now lets think of a way to make it not suck.

My vote for this even though i wont spec out of hate and reaver for it no matter how much they nerf it would be:

give you the ability to cheat death guarenteed autorez with buffs once every 10 mins? or sk avoids deatha ll together and gets a 50% boost in health and power? I dunno how to make it viable and not overpowered here.... it sucks
Kadoer is offline   Reply With Quote
Old 07-24-2007, 07:02 PM  
Shadowknights do it with both hands
 
Character: Milaga
Guild: Tribe of the Seven Moons
Server: Mistmoore

Posts: 18
Photos: (0)

Default Re: Reaver Nerf on GU37

I am going to guess the decision to nerf reaver and boost pools of blood was based on some statistics they have regarding the number of SKs that choose those two endlines. Reaver is obviously the most popular, then I suppose hate and pools followed in that order. This was their attempt to make that decision a little harder.

Reaver is good and I do find it useful in raids. Like hurricane on my swashy, I keep the icon in an easily accessible place so I can quickly tic it off in case I get hit by a 30 second incurable stun or some shit like that.

The healers in my raid know I have pools of blood, so they know to keep healing me even if I'm sideways to the stone. The boost is going to make this really badass for raiding. As for grouping, since usually there isn't such massive spike damage, there aren't a cadre of healers helping you and things progress much more slowly, getting knocked into the purple usually means you're going to die anyway.

It would have been nice to give our Hate line a boost though. Especially considering how badly the scouts are getting their hate management nerfed. Should be an interesting few raids after this update.
Milaga is offline   Reply With Quote
Old 07-25-2007, 07:15 AM  
Regular
 
Character: Xanoth
Guild: Xanadu
Server: Runnyeye

Posts: 906
Photos: (0)

Default Re: Reaver Nerf on GU37

No matter how much they increase the unconsious HP by i'd never take that ability. even if we had 1 million unconsious HP and we became the new "unconsious raid tank" and we just lay there and go afk.

Quote:
Originally Posted by Kadoer View Post
My vote for this even though i wont spec out of hate and reaver for it no matter how much they nerf it would be:

give you the ability to cheat death guarenteed autorez with buffs once every 10 mins? or sk avoids deatha ll together and gets a 50% boost in health and power? I dunno how to make it viable and not overpowered here.... it sucks
Make it a buff "untill canceled", 10 min recast after trigger. usual death prevention mechanics, heals X amount, give it a nuke right back at the mob in true SK style and i'd be tempted.

Last edited by Xanoth; 07-25-2007 at 07:17 AM.
Xanoth is offline   Reply With Quote
Old 07-25-2007, 11:34 AM  
Regular
 
Kadoer's Avatar
 
Character: Kadoer
Guild: Prophecy
Server: Oasis

Posts: 292
Photos: (0)

Send a message via ICQ to Kadoer Send a message via AIM to Kadoer Send a message via MSN to Kadoer Send a message via Yahoo to Kadoer Send a message via Skype™ to Kadoer
Default Re: Reaver Nerf on GU37

that sounds alot better than anything they will give us.
Kadoer is offline   Reply With Quote
Old 08-01-2007, 01:34 AM  
Visitor
 
Character: Nineharts
Guild: Unity
Server: Splitpaw

Posts: 17
Photos: (0)

Default Re: Reaver Nerf on GU37

I heard they nerf it down to 1.8% reaver that is now...
__________________
Nineharts is offline   Reply With Quote
Reply

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are On


Sponsor Ads


All times are GMT -4. The time now is 11:24 PM.


Design By: Miner Skinz.com Powered by vBulletin® Version 3.7.3
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
Search Engine Friendly URLs by vBSEO 3.1.0
Template-Modifications by TMS