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  1. #1
    Senior Member
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    Default SK Update - Tuesday, June 26, 2012

    What does everyone think about the changes? It's halving the healing from reaver, but with all the other additions, it _might_ balance out.

    Shadowknight
    Shadowknight's Furor now makes the shadowknight immune to Strikethrough while active.
    Devour Vitae's heal is now percentage based and can no longer be modified except by direct means. The heal has been increased.
    Focus: Devour Vitae's heal is now percentage based and can no longer be modified except by direct means. The heal has been increased.
    Grim Harbinger's heal can no longer be modified except by direct means and is now percentage based above level 20.
    Leech Touch's heal is now percentage based and has been drastically increased. It should not be modified by potency.
    Enhance: Shadow Coil's heal is now percentage based and has been drastically increased. It should not be modified by potency.
    Focus: Caress Feedback's heal is now percentage based and no longer has a variance.
    Hateful Respite's heal is now percentage based, has been slightly increased and can no longer be modified except by direct means.
    Reaver's heal can no longer be modified except by direct means. The base value has been increased from 2% to 4%.
    Unholy Blessing's heal can no longer be modified except by direct means and is now percentage based above level 20. The heal has been increased.
    Enhance: Unholy Blessing is now 2% per rank.
    Siphon Strike's heal can no longer be modified except by direct means and is now percentage based above level 20. The heal has been increased.
    Unholy Hunger's heal can no longer be modified except by direct means and is now percentage based above level 20.
    Malevolent Protection's heal can no longer be modified except by direct means and is now percentage based.
    Painbringer is now a minor lifetap over time. Its heal is percentage based above level 20 and cannot be modified except by direct means.
    Unholy Absorption now reduces incoming damage by 0.5% per rank.
    Not fair, Darkon is one of those ultra-uber god players. You can't use him as an example of the general population.

  2. #2
    Senior Member
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    Default Re: SK Update - Tuesday, June 26, 2012

    Recklessness is OP, but other than that!
    Not fair, Darkon is one of those ultra-uber god players. You can't use him as an example of the general population.

  3. #3
    Senior Member
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    Darkonx
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    Default Re: SK Update - Tuesday, June 26, 2012

    FYI Recklessness will increase your potency by an incredibly large margin(+50%, then doubled). However, you take 50% more damage, and the stance can't be applied in combat, and exiting the stance in combat reduces your health to 5%. We can basically be a T1 dps class now, much like fighters in WoW can, but by doing so we neuter our ability to survive outside of temps.
    Not fair, Darkon is one of those ultra-uber god players. You can't use him as an example of the general population.

  4. #4
    Senior Member Drumstix42's Avatar
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    Drumstixx
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    equi-RL-ibrium
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    Default Re: SK Update - Tuesday, June 26, 2012

    Reaver nerf: eh, dumb, but worthless 99% of the time on raids.
    Recklessness stance not being able to cast in combat: stupid as fuck

    Would like to see Crit bonus for more weapon output.

    Strikethrough immunity removed from brawler stances: classic


    You also missed the two Crusader lines:
    Crusader
    Legionnaire's Mercy now increases the amount of heals the crusader receives rather than improving the size of their heals.
    Legionnaire's Focus now increases Doublecast Chance rather than improving the size of their heals.
    Raiding IRL now
    "I know I just met you, and this is crazy,
    Here's my bath salts, your face is tasty."


    [DrumsUI] Updater :: [DrumsUI] Full Interface :: Convert ACT Triggers :: Ability Mod Calculator ::

  5. #5
    Platelock Grayskull's Avatar
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    Xaxationlorex
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    Symphony of the Nigh
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    Unrest

    Default Re: SK Update - Tuesday, June 26, 2012

    These changes both exite and titilate me, combined with being able to spec for spell double, posting parses is going to be worth something again.

  6. #6
    Senior Member Drumstix42's Avatar
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    Default Re: SK Update - Tuesday, June 26, 2012

    Posting parses on already lol'easy fights maybe...

    I think we have enough <10 second netherwing fights posted among all the class forums as it is.
    If there's really not a way to swap stances fully for the harder fights, I'm gonna be pretty mad.
    Raiding IRL now
    "I know I just met you, and this is crazy,
    Here's my bath salts, your face is tasty."


    [DrumsUI] Updater :: [DrumsUI] Full Interface :: Convert ACT Triggers :: Ability Mod Calculator ::

  7. #7
    Inimicle Valdoras's Avatar
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    Splitpaw

    Default Re: SK Update - Tuesday, June 26, 2012

    not like reaver heals are so game breaking in raids anyway though

    Shadowknight's Furor now makes the shadowknight immune to Strikethrough while active.
    Unholy Absorption now reduces incoming damage by 0.5% per rank.

    these are awesome

  8. #8
    Platelock Grayskull's Avatar
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    Xaxationlorex
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    Default Re: SK Update - Tuesday, June 26, 2012

    moar netherwing! The reckless in combat thing is pretty fucking ass backwards though, and pretty much defeats the point, of having a 3rd tank who can swich around, hopfully in testing that gets sorted [haven't been on test yet, just hangs and wont load]] The reaver change is meh, i've got mine from 7-10% at any time, but if the rest of the heals actully scale well, it wont be to big of a deal.


    Maybe i just can see it, but, did any one else not see a change to the way tap veins heals?

  9. #9
    Senior Member
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    Default Re: SK Update - Tuesday, June 26, 2012

    When adds are up a 32% heal via pain was nice. We'll see though.

    Recklessness is what they did for tanks in WoW a decade ago. It offers us the opportunity to play as a DPS class.
    Not fair, Darkon is one of those ultra-uber god players. You can't use him as an example of the general population.

  10. #10
    Platelock Grayskull's Avatar
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    Xaxationlorex
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    Unrest

    Default Re: SK Update - Tuesday, June 26, 2012

    Healing is going to be interesting to see how it effects us[server really needs to come up]

    In what way? are you talking about bezerker stance or arms stance in terms of dps`ing?

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