Quote:
Originally Posted by Muraha
Overking is proving to be quite a challenge but we expect that to be dead tonight within the first hour.
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I remember Unity posting just that a while ago.

OK isn't really a tough fight tbh. It's fun but I guess Venril is the real problem. Even though it's crazy how easy he is once you tell your guildies to focus.
Still: Killing OK will be a nice accomplishment.
Quote:
Originally Posted by Muraha
When RoK hit we had a certain amount of players quit the game,
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Turnaround at the start of an expansion happens to most guilds.
We've had like 6 recruits or so while we were progressing.
Quote:
Originally Posted by Muraha
Time will tell how fast we move now that we are at "close to" full strength (still need another bard).
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Get the bard fast then or The Vision will steal him/her. I think they're desperate to get a dirge.
Quote:
Originally Posted by Muraha
I agree with all the comments about skill and pace. I agree that we are not a semi-hardcore guild by your definitions but we strive to be.
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Good luck.
Honestly.
Quote:
Originally Posted by Muraha
When contested are new it takes a lot of pulls before any guild gets the first kill. If we are there and taking our turns at pulling we learn more and more about the encounter. We may not have the gear or the skill to take them down but we are getting more pulls and learning.
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I actually agree with that. Better to have a few pulls even if you're not able to kill them. Cause once Fable has them on farm status you won't get time to practice them again.
Quote:
Originally Posted by Muraha
So laugh away if you like because I don't think you will be laughing in six months time if we pluck one out from underneath you when the timing is right 
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I'm willing to bet 10p that you won't get to kill a single Avatar till the next expansion is out.

You up for it? (Yeah, i know 10p isnt much but i'm constantly broke)
Ary