Quote:
Originally Posted by Mendanbar
No, the more crits you have the higher MAX DAMAGE number you want. The low number doesn't mean shit, it's simply there to balance things and keep damage ratings at an average. This is why throatripper is > than betrayal as stated above, even though it was listed below it. The spread doesn't mean shit. With greater crits, throatripper will hit MUCH harder even though the "spread" is larger on betrayal.
And before you make the argument "well of course, the max damage" is better. To prove that it's pretty much the max damage alone, a weapon with the same max damage but a higher low end would still win out over one with a larger spread (ignoring any other factors or a player having permanent 110% crit - figuring in normalization vs level 87-88 mobs).
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I'm sorry. But I think I am going to have to disagree with you.
2 weapons with the same damage rating, but one having a larger spread than the other, the larger spread will parse better the more crit you have.
Why?
First off, Look at how sony calculates damage rating so we can make examples of weapons with the exact DR and varying spread.
Sony Calculates DR by: (Min Damage + Max Damage) / Delay
(go ahead and just do that with the images posted on page 2 and you will see the numbers line up).
With that said. lets make up a few hypothetical weapons.
Lets give them a DR of 125 and delay of 4 to work with.
Weapon A: 125 - 375 (spread 3)
Weapon B: 100 - 400 (spread 4)
Weapon C: 71 - 429 (spread 6)
All 3 have the same DR.
And with zero crit rate. all would give the same DPS.
(with A having less ranging hits, and with C having more "extremes" on hits).
But once Crits are taken into account. the weapon with the higher spread pulls ahead.
Why? Because of the max damage + 1 rule.
With weapon A. anytime a hit crit is 288 or below. it gets bumped to max+1
Weapon B: its 307 or below
Weapon C: its 330 or below.
With weapon A, there is about a 65% chance of getting bumped to max +1
With weapon B, there is about a 70% chance of gettng bumped.
With weapon C, there is about a 73% chance of getting bumped.
Each time the damage gets bumped to max+1 is a time when a crit is actually more then at 30% damage bonus. So the more often the damage bump occurs, the more bonus damage the weapon recieves, and therefore the more overall damage the weapon does... All else being equal.
So, with all else being equal, the weapon with a better spread will do more damage, with the difference becoming more drastic the higher your crit rate goes.