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Old 02-14-2008, 12:28 PM  
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Default Re: Charms Way ( Mythical version )

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Originally Posted by quasigenx View Post
Every single class board has a post about how their epic is inferior to other classes.
I started this thread to list pros and cons of the swash weapon only, and to provide a meaningful feedback to the devs.

What it turned into is beyond my control.
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Old 02-14-2008, 12:48 PM  
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Default Re: Charms Way ( Mythical version )

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Originally Posted by blitzin View Post
monks and assassins dont wonder why!
Assassins are complaining about their 15% flurry chance.
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Old 02-14-2008, 01:19 PM  
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Default Re: Charms Way ( Mythical version )

Not going into whether TS needs its hit % raised or rather the debuff should be placed on a NON-aa based ability BUT i do agree the effect should be changed from spells to ALL damage from the NPC should be reduced by 10% (spell and melee). That would be a pretty epic effect.

FYI: Also while 10% to combat art damage may not be alot it also should raise your +combat art damage cap.
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Old 02-14-2008, 10:13 PM  
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Default Re: Charms Way ( Mythical version )

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Originally Posted by Pinski View Post
Assassins are complaining about their 15% flurry chance.
really couldnt see any posts.


the proc on charm's isnt being affected by blessings/LoD.
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Old 02-15-2008, 12:31 AM  
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Default Re: Charms Way ( Mythical version )

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Originally Posted by blitzin View Post
really couldnt see any posts.


the proc on charm's isnt being affected by blessings/LoD.
That's because they're "quiet" about it.

Of course it's not, it says "This spell can not be modified except by direct means."
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Old 02-15-2008, 01:38 AM  
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Default Re: Charms Way ( Mythical version )

yeah im retarted didnt even see that
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Old 02-15-2008, 06:50 AM  
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Default Re: Charms Way ( Mythical version )

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Originally Posted by Sujen View Post
They did take ideas from the swashy boards. They took the DA and crit proc idea for our weapon and gave it to a lot of classes except swashys, because monks just aren't doing enough dps. Then Aerilik took that DA and crit proc and made the wtf zomg overpowered "up to five attacks!" and gave it to the assassins. What a complete douche bag. I guess he's trying to make sure that even the shittiest of shitty assassins, most likely such as himself, will beat the best rogues on the parse.
I had an interesting story to tell about this, but I'm not really at liberty to say. Lets just say our devs are fucking clueless about dps
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Old 02-15-2008, 07:03 AM  
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Default Re: Charms Way ( Mythical version )

I don't even play a Swashbuckler ( haven't in ages ) but there are simple things they could change. Firstly, take off the AA enhancer. The Epics are class defining and while should have the ability to bring freshness to your AA specs, they shouldn't buff a certain AA spec as it does. Yes it's obvious all raid swashies use STR line for TS unless you run multiple rogues, but that doesn't mean they should give a bonus ( a very weak fucking bonus at that ) on the classes mythical weapon.

Scrap the fucking hate transfer, swashies have absolutely no problem with agro .. or should i say swashbucklers who know how to hit Swarthy when buffing and evades during fight.

The only decent thing on the weapon is the 10% increase of damage. That's a pure 10% dps increase, don't seehow you can complain much.


Ideas: When Equipped Insight (or En Garde ) becomes groupwide.
When Equipped: Chance to proc 1000 damage and 15% increase to all poison triggers for 15 seconds. 2 times a minute.

I honestly can't think of much more, but those are two that would be mythical.
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Old 02-15-2008, 08:00 AM  
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Default Re: Charms Way ( Mythical version )

It's not a pure 10% DPS increase. It's less than a 5% increase because 50% of our damage comes from autoattack, and more than 15% comes from poisons and avast ye, none of which will be affected by the epic.

Assassins stealth attack increase of 30% will be MUCH more beneficial to them since only 30% of their damage comes from auto-attack. (roughly) Not even mentioning the fact that their other effects are actually useful.

So much for even hoping to beat our assassin on a parse unless he dies.
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Old 02-15-2008, 03:11 PM  
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Default Re: Charms Way ( Mythical version )

I don't play a swash, but I do play a brigand and I think your effects are pretty much as bad as mine.

You can find my commentary for suggested improvements on the brigand mythical at:
http://www.eq2flames.com/brigands/20...tml#post458860

Later on in that thread people bitched for a while about whose epic is worse (which really doesn't matter to me honestly), but anyway it prompted me to go ahead and make some suggestions for proper changes to your item. Those suggestions can be found at http://www.eq2flames.com/brigands/20...tml#post464137

Let me know what you think.
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