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Old 02-28-2008, 08:43 PM  
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Default Dev Feedback regarding set bonuses

I was able to get a question through during the dev IRC chat regarding a few problems with our class tonight...

Quote:
Runaf: Are there any scheduled changes planned for the swashbuckler VP armor set bonuses and epic effects, and if so is there any sort of timeline scheduled?

Archonix: We're currently the set bonus changes for all of the Kunark raid armor sets (Swashbucklers VP set included). No details as of yet, but I'm hoping they'll be out on the test server sooner rather then later.
While it's kind of vague, at least they acknowledge the problem to some extent, and we can hopefully expect some kind of change "sooner rather than later".
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Old 02-29-2008, 11:56 AM  
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Default Re: Dev Feedback regarding set bonuses

how about the non-raid gear though...the Impetuous Strikes garbage. Other classes ive seen get SPECIFIC pieces like templars/inq, or Pally/shadow,..but scouts just get stuck with dumpy generic scout stuff. how about a swash/brig set that we would actually wear as an upgrade and not sell to the vendor. thanks in advance for any info on this...
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Old 02-29-2008, 12:22 PM  
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Default Re: Dev Feedback regarding set bonuses

Our set along that line is the TombRaiders set
Swash/Brig


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Old 02-29-2008, 02:36 PM  
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Default Re: Dev Feedback regarding set bonuses

Of course, the new VP sets are gonna be as follows:
Assassin set bonuses have been changed
(3) +15% DA +15% crit
(5) +1000HP +1000 Pwr
(7) +100 Haste +15% Chance to strike multiple blows +10% Poison Proc

Swashbuckler Set Bonuses have been changed
(3) -100% Crit -100% DA
(5) Forced Prefix Title: Clown Pirate
(7) Automatic Death
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Old 02-29-2008, 02:55 PM  
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Default Re: Dev Feedback regarding set bonuses

Quote:
Originally Posted by napoleonwilson View Post
how about the non-raid gear though...the Impetuous Strikes garbage. Other classes ive seen get SPECIFIC pieces like templars/inq, or Pally/shadow,..but scouts just get stuck with dumpy generic scout stuff. how about a swash/brig set that we would actually wear as an upgrade and not sell to the vendor. thanks in advance for any info on this...
true the legendary scout set gear is shit, but i don't think that the devs will be making any changes because there is sooo many chain pieces you can get out of the same instances, that are better.
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Old 02-29-2008, 03:24 PM  
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Default Re: Dev Feedback regarding set bonuses

Quote:
Originally Posted by Dixxy View Post
Of course, the new VP sets are gonna be as follows:
Assassin set bonuses have been changed
(3) +15% DA +15% crit
(5) +1000HP +1000 Pwr
(7) +100 Haste +15% Chance to strike multiple blows +10% Poison Proc

Swashbuckler Set Bonuses have been changed
(3) -100% Crit -100% DA
(5) Forced Prefix Title: Clown Pirate
(7) Automatic Death

That was so funny I spit diet coke out my nose.
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Old 02-29-2008, 04:04 PM  
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Default Re: Dev Feedback regarding set bonuses

ROFL

.........so seriously, tell us the changes. And why is sleight of hand still broken, might as well give us a rescue if you can't come up with better. And for God's sakes don't put that in the set bonus.
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Old 02-29-2008, 08:41 PM  
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Default Re: Dev Feedback regarding set bonuses

Quote:
Originally Posted by JAime View Post
ROFL

.........so seriously, tell us the changes. And why is sleight of hand still broken, might as well give us a rescue if you can't come up with better. And for God's sakes don't put that in the set bonus.
For once....

/agree /agree /agree /agree /agree /agree /agree /agree

Fuck.

Although, to be honest, if I had to pick between fixing the mythical effects and the VP set.... I think i'd take mythical. What do you guys think? curious heh
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Old 02-29-2008, 08:46 PM  
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Default Re: Dev Feedback regarding set bonuses

Dude, fix the set bonuses first. Atleast the mythical hits for up to 5500 damage and has shit tons of crits and double attack, and increases hate xfer, and has a 3 % zonewide dmg proc...
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Old 02-29-2008, 10:29 PM  
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Default Re: Dev Feedback regarding set bonuses

I disagree, VP items/set gear won't be upgraded until 2 or 3 GUs from now.
A minor change to our mythical would be much more immediate, if less satisfactory.
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