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02-08-2009, 04:53 AM
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Visitor
Character: Ralik
Server: mistmoore
Posts: 15
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Swashy mythical TS change idea
I just want to put an idea out there for us, rather then the traumatic swipe mod on the mythical, that is not a swashbuckler only ability, nor do you get is without spec'ing down the line for it (with hate transfer going away more people may want to go int line possibly) making you lose out if you don't.
I would rather see the mod of an existing ability that is more class defining, if it was able to mod hurricane so that it would proc on CA's, giving us a wider debuff range on large pulls, helping lower the damage the tank will be taking, I am not sure if this would make us overpowered since hurricane can only hit a max of 4 mobs at once.
Please post some input back on this if it would be desirable to have. I know I would like to see triple blade hit multiple targets. In a purely roll playing aspect, the thought of a swashy being so fast he could stab multiple opponents in fast succession would be kind of cool and in keeping with what a swashbuckler is, a master fencer and swordsman.
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02-08-2009, 06:26 AM
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Visitor
Character: Menkalinan
Guild: Absolution
Server: Nektulos
Posts: 14
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Re: Swashy mythical TS change idea
Would be overpowered.
Best that came in my mind would be a secondary effect attached to the proc, since someone complained that in fight where no aoe is allowed a click off on our new blu proc will toss away everything, a different (and better) effect would be:
-on succesful attack procs X amount of damage on single target AND adds 20 to 30% chance to hurricane for 10 / 12 seconds
you dont want aoe on a fight? drop hurricane and the single proc still stays on.
But I would not ask for any further change nor I would suggest to go other ways, 2 days of "green aoe" followed by 2 more days of "single damage + MC" put a lb. of pepper in my ass, dont wanna repeat
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02-08-2009, 06:38 AM
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Visitor
Character: Ralik
Server: mistmoore
Posts: 15
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Re: Swashy mythical TS change idea
Thanks for the input I think the blue AOE toggle to a single target DD wouldn't be bad either I just hate the TS mod.
Thank you for the input I hope to hear more. I don't like to assume that what I think is a good idea, is a good idea for everybody else or that it has no flaws.
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02-08-2009, 09:28 AM
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Regular
Character: winslow
Guild: Four Fingers Deep
Server: Zikel
Posts: 149
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Re: Swashy mythical TS change idea
honestly the only reason the TS ability is lame is because swipe is not class defining. although if you are raiding you should have swipe, if you don't raid and have a mythical then you bought it and should shut up.
what aeralik is showing with the swipe ability is that something that defines a swashbuckler is its debuffs, which is fine, I agree, but our debuffs are weak, and swipe doesnt really define us. If it were to be changed to something that increased our professional debuffs by x% that would be pretty neat, imo anyways. Since we are losing our hate xfer next LU or whenever, i think its important we get something other than just pure dps, because we could easily be replaced in the raid with another brigand, or a pred. yeah we have sweet ae dps but its nothing a warlock/conj/zerker/pally/sk cant do.
anyways in reality it took a year to get a change to our proc, and that is only because of the changes to hate. and now that is probably the biggest concern of the swashbuckler community. the chances of getting the swipe proc changed are slim and we'll probably have to wait for the next version of our epics, or if some major change to KoS aa's are made in some update for some reason.
__________________

She can outbid him on the Dark Orb of the Mind, but can't outparse his pet!
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02-08-2009, 11:51 AM
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Visitor
Character: Ralik
Server: mistmoore
Posts: 15
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Re: Swashy mythical TS change idea
I like the idea of a base increase to the buffs all around if they want to help make it more class defining that is actually something I never thought of. Thank you for more input.
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02-08-2009, 05:58 PM
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Regular
Character: Daron
Guild: Vendetta
Server: Najena
Posts: 109
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Re: Swashy mythical TS change idea
Quote:
Originally Posted by dispatch112
I agree, but our debuffs are weak, and swipe doesnt really define us. If it were to be changed to something that increased our professional debuffs by x% that would be pretty neat,
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Our offensive debuffs are pretty damn week. We're not crucial to any raids. But if they improved them, then logically they would probably decrease our dps.
__________________
-Daron Malakian
80 Swashbuckler of Najena
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02-08-2009, 07:19 PM
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Regular
Character: winslow
Guild: Four Fingers Deep
Server: Zikel
Posts: 149
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Re: Swashy mythical TS change idea
The only option we have to improving our debuffs is the EoF line, which nobody is going to take untill we can put more AA's into the EoF tree which may not be for a few expansions, who knows. Which is a shame because the endline ability is actually very effective.
__________________

She can outbid him on the Dark Orb of the Mind, but can't outparse his pet!
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02-09-2009, 02:28 PM
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Visitor
Character: Slust
Server: Mistmoore
Posts: 28
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Re: Swashy mythical TS change idea
Our debuffs useless??
Are you serious? Look at Lung Bleed again and calculate how many levels it debuffs all of the mobs offensive skills... fuk it, i'll save you the effort - 15 levels (M1). That's huge, how would you like to be nuked for that much? Have fun hitting that mob with level 65 weapon skills. Luckily for mobs they're buffed up beyond their level so they won't be trying to hit us with skills below our level, but the result is still the same. Rather than having level 100 skill, they're at 85.
Maybe when your guild starts putting out 150k dps, I suppose any debuffs (brig or swash) are pretty much fluff at that point but everything up to that point its not only useful it's critical at some points in your swashy life. My guild is still working its way up and swashy debuffs are the sole reason the tank (or OT) was able to tank something and not get splatted. Same for a non-raiding swash - can't count how many times I had to debuff the final mob in RE2 before moving to the adds just so the tank could survive while dps took care of the adds. Same for the solo swash out there - debuffs could mean the difference in taking down that triple up or wutevah. I've been able to duo (with guard no less) 3 triple ups at the same time thanks to our Mez, Stuns and Debuffs.
Seriously don't drink the kool-aid your non-swashy RL is passing out. Even if your guild is throwing out the big parses and no longer needs any debuff, it was still the swashies that got them to that point. If your RL forgot that than he is a feckin tard.
I will agree that some of our debuffs are whatever and the debuff line is practically a waste of space with minimal gains for the amount of AA you need for them. Only ones I see being useful are enhancements to Lung Bleed and Eye Point. But I'm not spending what is it, 9 AA just to start on Lung Bleed. I'd rather beef up my debuff poisons for more gain and less AA. So I'll agree on the aa debuff line but our debuffs themselves are still useful for 97% of the swashes out there.
Far as the mythical, ya I agree... I'd rather see something more class defining than an increase to Traumatic Swipe. That is why I was looking forward to the Blue-AoE change to our Myth - finally something that personifies the class. If I had my way, I'd replace the upgrade to Traumatic Swipe with an improvement to Hurricane (allow it to hit 8 targets instead of 4) ...or if I had to pick a debuff than I'd rather see the final ability in our Debuff line added to our myth. But I'm just another squirrel trying to bust a nut in this world.
Last edited by Slust; 02-09-2009 at 02:30 PM.
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02-09-2009, 07:30 PM
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Visitor
Character: Ralik
Server: mistmoore
Posts: 15
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Re: Swashy mythical TS change idea
The increase to hurricane's max targets would be nice also, I kind of like that idea. I was thinking if we lose hate transfer wouldn't it be better for the swashy if they made it a hate reduction at the very least that way we can still keep low aggro and change SOH to what they were going to make swarthy disorder, a single target buff that will increase or decrease a targets threat preferably raid wideuseable not just group, any input on that would be welcome too please.
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02-10-2009, 03:08 AM
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Regular
Character: Scayre Shadow - deleted
Posts: 187
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Re: Swashy mythical TS change idea
Apples need to be compared to apples. Loss of hate transfer needs to be compensated with hate reduction. As far as our hate transfer is concerned I could care less about tanks, I am more concerned with out ability to shed aggro as needed. Lets start with hideaway being instant-cast.
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