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Old 09-15-2007, 04:16 AM  
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Default Involuntary Restoration - Bug?

Interresting, I was testing + to healing because of Lumpy's post on MoC... so started looking at Involentary Restoration. The heal amount did not change... but I did notice something odd. The proc % chance is weapon dependent.

Staff off Tunare: 5.4 times per minute (tpm)
Woushi hammer: 5.9tpm
Vrasakin claw club: 6.3
No weapon: 7.2 tpm
Princes hammer: 7.9
Hammer of the Pureblood: 7.9

It took me a while to figure out the relationship, but it is obvious the trigger chance is delay based. The higher your weapon delay, the lower you proc chance will read. If you cast it on a mob, it will always read the proc chance depending on the weapon you had out when the effect went on.

I am just wondering if really the game uses the mobs delay when figuring the proc chance. This game handles modifications to heal amounts/ trigger chances/ damage amounts when it comes to spell descriptions so poorly it is hard to tell what the spell is actually doing unless you look through a parse.

A good example of this is when claymore or the wrist item from TNT procs... the heal amount on the buff will stay at the high amount, but the actual heal values are back to base when the effect is canceled.


A bit off topic-- so...
Really I just wanted to post that I found it odd the tigger chance in the description changed based on your weapon delay.
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Old 09-15-2007, 12:08 PM  
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Default Re: Involuntary Restoration - Bug?

Im thinking you are right, its basing its proc chance on the mobs delay, but for whatever reason, it is relaying that information back to us as an autoattack proc chance (but then it triggers off any attack, so i dont know exactly, something is screwy).
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Old 09-15-2007, 12:24 PM  
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Character: Calaglin
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Default Re: Involuntary Restoration - Bug?

It's because their entire system about spell procs + modifiers is BROKEN to fuck. Drop Blessings, then change your weapon around, and I bet you won't notice shit different of proc-rate.
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Old 09-17-2007, 11:54 PM  
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Character: RedHawk
Guild: Saints of Norrath
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Default Re: Involuntary Restoration - Bug?

I noticed this a while back. Its linked to the display only. Your proc rate doesn't change when u switch your weapons. It will take a long time parsing it, but it can be confirmed that it doesn't change.

Edit: It is fucking irritating though, that you can't trust anything that the game is telling you.
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Last edited by RedHawk; 09-17-2007 at 11:58 PM.
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