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Old 11-12-2007, 11:02 PM  
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Default Re: Repent. Templar level 80 Ancient Teachings.

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Originally Posted by Lumpy View Post
k here 14min fight and Clink was tanking 2 mobs for most of the time and trust me he was spikeing enough to get healed by repent everytime if it was very time it healed only 10 times.. i can look for full vp zw if want
So, it looks like it heals for almost 8k often enough. 5 : 42 : 11, heals for 3962, wards for 3961. Sweet, hotstuff.
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Old 11-13-2007, 02:54 AM  
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Default Re: Repent. Templar level 80 Ancient Teachings.

Yay, I knew there was a reason that I colored wards purple and heals blue. (It couldn't have possibly been just because I could ) The graph does however show a tenancy of merely warding instead of warding and healing. I'm not surprised of such, but it's good to see actual data of it. The question is how much can you maximize the healing of it. Hard to do with the 3s casting time. And would it be worth you doing so instead of just using it when it was up?
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Old 11-13-2007, 12:36 PM  
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Default Re: Repent. Templar level 80 Ancient Teachings.

I wouldnt say it is broken .. there are many ward items that work the same way .. you click it and for 30 seconds it will just keep refresshing the ward as many times as it can in the time alloted. So they will have to fix these items as well if they change the spell. The guard/berzerker helm that drops in labs is one of these items.. has like a 500 ward on it and it just keeps refreshing the whole time ..
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Old 11-13-2007, 02:20 PM  
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Default Re: Repent. Templar level 80 Ancient Teachings.

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Originally Posted by Ultimmaa View Post
I wouldnt say it is broken .. there are many ward items that work the same way .. you click it and for 30 seconds it will just keep refresshing the ward as many times as it can in the time alloted. So they will have to fix these items as well if they change the spell. The guard/berzerker helm that drops in labs is one of these items.. has like a 500 ward on it and it just keeps refreshing the whole time ..
Repent is not a regenerating ward. It is in fact a unique classification if you will. It follows the rules of a normal single target ward, except that any amount that it wards it also heals(if possible). So... a reactively healing ward?
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Old 12-13-2007, 03:11 AM  
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Default Re: Repent. Templar level 80 Ancient Teachings.

I made a quick crack at an ACT plugin today to figure out Repent's healing efficiency. I was going to go crazy if I saw another person try to claim that Repent was a 9k heal.

So here are some stats going through the set of T1 raids:
Code:
Total count:     421
Total warding:   670234
Total healing:   104803

Average ward:    1592
Average heal:    248

Healing Perc:    0.13%
Efficiency:      0.58%
And some stats for going through all of the heroic instances I could think of:
Code:
Total count:      192
Total warding:   258071
Total healing:   74611

Average ward:    1344
Average heal:    388

Healing Perc:    0.22%
Efficiency:      0.64%
The efficiency baseline is 50%, since wards are "perfect" heals. Grouping yielded 64% efficiency, where raiding only had 58%. In other words, the healing portion of Repent is barely used.

The reason it is lower on raids is that it is obviously harder to time Repent to get on while the tank isn't at 100%. And if the tank isn't at 100%, if another ward is ahead of Repent, it won't do its healing... giving the tank a chance to get direct healed to 100% before Repent's turn.
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Old 01-16-2008, 12:04 AM  
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Default Re: Repent. Templar level 80 Ancient Teachings.

Hi EQAditu, maybe I'm missing some context but I'm not understanding your use of 'efficiency' in your calculations above.

Also, when you are calculating average ward/heal are you taking in account that a single spell cast can trigger multiple times and appear as several entries in ACT?
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Old 01-16-2008, 03:52 AM  
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Default Re: Repent. Templar level 80 Ancient Teachings.

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Originally Posted by Ijai View Post
Hi EQAditu, maybe I'm missing some context but I'm not understanding your use of 'efficiency' in your calculations above.
I messed up the decimal places, but you will always get 50% efficiency if you get the ward taken down. It is possible for an equal amount of healing to be produced from the ward. So if you ward for 10, and heal for 5, that's 75% efficiency.

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Originally Posted by Ijai View Post
Also, when you are calculating average ward/heal are you taking in account that a single spell cast can trigger multiple times and appear as several entries in ACT?
Repent has no landing or fading emotes, so there is no way to account for that.
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Old 01-16-2008, 05:35 AM  
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Default Re: Repent. Templar level 80 Ancient Teachings.

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Originally Posted by EQAditu View Post
I messed up the decimal places, but you will always get 50% efficiency if you get the ward taken down. It is possible for an equal amount of healing to be produced from the ward. So if you ward for 10, and heal for 5, that's 75% efficiency.

Repent has no landing or fading emotes, so there is no way to account for that.
Ah.. I get it. Yeah I guess it makes sense that the healing portion doesn't happen as often in terms of a zonewide parse but in only specific cases where the tank is significantly below 100% and you need a quick way to heal him up. It's a pretty significant heal spell, I'm curious what the other classes get. I only got interested when I noticed that over 50% of a templar's heal parse came from repent. Seems to be a pretty drastic change due to 1 spell.
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Old 01-16-2008, 02:36 PM  
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Default Re: Repent. Templar level 80 Ancient Teachings.

Must have been fighting something pretty easy for Repent to be over 50%. Its recast is too high to be that much usually, unless the shaman is keeping wards up constantly and you can only get heals in due to the ward FIFO stack order.

And the thing about the tank getting significantly below 100%... Repent is not usually a quick way to get them back up unless you are really good at timing. If the mob doesn't hit the tank again, the healing won't go off. If there is another ward before Repent and Repent's warding isn't being used, then the heal won't activate either. By the time those happen, the other healers should have been direct healing the tank to full.

That is unless you're in a heroic group solo healing... then it's superb.

Last edited by EQAditu; 01-16-2008 at 02:42 PM.
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Old 01-17-2008, 09:36 AM  
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Default Re: Repent. Templar level 80 Ancient Teachings.

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Originally Posted by Ijai View Post
Ah.. I get it. Yeah I guess it makes sense that the healing portion doesn't happen as often in terms of a zonewide parse but in only specific cases where the tank is significantly below 100% and you need a quick way to heal him up. It's a pretty significant heal spell, I'm curious what the other classes get. I only got interested when I noticed that over 50% of a templar's heal parse came from repent. Seems to be a pretty drastic change due to 1 spell.
The absolute highest I have ever seen repent on the heal parse is 33% of total healing. The largest portion of my healing in a raid is typically either my group reactives, or my single target heals if the raid is getting hit hard and I'm helping out the healers in other groups.
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