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Old 11-25-2007, 02:07 AM  
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Default Re: Overloaded Heal Items

How can you tell if they stack or not? It only shows up as overloaded heal on my parse.
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Old 11-25-2007, 04:49 AM  
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Default Re: Overloaded Heal Items

I supposed what you would have to do is do some rediculous number of heals just to see if two items ever procced on the same heal by watching the logs directly instead of looking at the parse. It would be the fluff test like "the bracelet boosts the heal with holy power" or whatever the saying is for overheal.
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Last edited by Nyax; 11-25-2007 at 04:50 AM.
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Old 11-25-2007, 05:57 AM  
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Default Re: Overloaded Heal Items

Code:
(1195984033)[Sun Nov 25 04:47:13 2007] You pray for divine restorative guidance.
(1195984033)[Sun Nov 25 04:47:13 2007] Aditu floods Aditu with healing energy!
(1195984033)[Sun Nov 25 04:47:13 2007] Aditu floods Aditu with healing energy!
(1195984033)[Sun Nov 25 04:47:13 2007] You are restored to health!
Took quite a few heals, but here's the proof that they stack. What you're seeing is casting a direct heal on myself, and the two Overloaded Heal items I was wearing procing.
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Old 11-25-2007, 06:04 AM  
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Default Re: Overloaded Heal Items

Yeah they definitely do stack, and when you have 4 or more of them equipped it makes single healing a group quite easy. My guess is that they meant for them to stack thou since they all mostly come from quest rewards.
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Old 11-25-2007, 04:37 PM  
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Default Re: Overloaded Heal Items

I have like 6 overloaded Heal items but i only use 2-3 of em..
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Old 11-25-2007, 10:13 PM  
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Default Re: Overloaded Heal Items

They work just like Presence of Mind items work, 2 or more equals two or more 2.6 per minute (ex.) procs per item, thus allowing 1 possible proc per person healed per item.

aka, with 4 items on a group reactive, its possible to proc it up to 24 times, 6 items = 36 possible procs with group reactive, etc

In all honesty, if they dont change this shit, fuck this game, im done with it
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Old 11-26-2007, 12:33 AM  
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Default Re: Overloaded Heal Items

whats the big deal, mobs are dealing triple the dmg than what they were in EoF, you get some nice healing gear, and want to quit the game?
Make sense
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Old 11-26-2007, 12:52 AM  
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Default Re: Overloaded Heal Items

Quote:
Originally Posted by Ultor View Post
whats the big deal, mobs are dealing triple the dmg than what they were in EoF, you get some nice healing gear, and want to quit the game?
Make sense
/sigh

I really don't understand how so many people just sit back and watch the itemization of this game go to ruins, Why am I raiding anymore? I get better gear from doing quests and instances and killing solo nameds for gear with Overclocked Healing

Does that make sense to you?

Sorry, but if you need to depend on 6 heal procing items to keep your tank alive, id practice a little more in EoF
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Last edited by Vizion; 11-26-2007 at 12:57 AM.
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Old 11-26-2007, 01:03 AM  
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Default Re: Overloaded Heal Items

yea.. i dont see its being big deal when fuckin trash mobs double attacking for 10 or fucking nameds hit our tank for 19k
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Old 11-26-2007, 01:22 AM  
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Default Re: Overloaded Heal Items

But im not saying they shouldnt nerf it down
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