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Old 11-27-2007, 11:19 AM  
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Default Re: Overloaded Heal Items

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Originally Posted by Vizion View Post
/sigh

I really don't understand how so many people just sit back and watch the itemization of this game go to ruins, Why am I raiding anymore? I get better gear from doing quests and instances and killing solo nameds for gear with Overclocked Healing

Does that make sense to you?

Sorry, but if you need to depend on 6 heal procing items to keep your tank alive, id practice a little more in EoF
Yeah, I feel the same way. Something that powerful shouldn't be as easy to get as it is.

I got my TNT hammer a couple days before kunark went live and I was so happy because of the proc......then after doing a couple of SOLO quests I get an treasured item that has a very similar proc and its lower level than the hammer.

I really hope that the fabled loot gets better because the healer stuff that I have seen has kinda made me go meh.
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Old 11-27-2007, 11:56 AM  
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Default Re: Overloaded Heal Items

Quote:
Originally Posted by Vizion View Post
/sigh

I really don't understand how so many people just sit back and watch the itemization of this game go to ruins, Why am I raiding anymore? I get better gear from doing quests and instances and killing solo nameds for gear with Overclocked Healing

Does that make sense to you?

Sorry, but if you need to depend on 6 heal procing items to keep your tank alive, id practice a little more in EoF
Because people don't understand simple itemization methodology and only care about themselves.
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Old 11-29-2007, 12:37 PM  
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Default Re: Overloaded Heal Items

I have been using the overloaded heal items because I am no longer a fabled out Templar... (I betrayed. It's fun!) On a three hour run in Sebelis, Overloaded heal was a tiny bit over 20% of my heal parse, healing 600,000+ hit points. That's only 3 pieces & Adept 1 heals. But, if I didn't have the overloaded heal items, we wouldn't have been as successful.
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Old 11-29-2007, 02:26 PM  
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Default Re: Overloaded Heal Items

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Originally Posted by Balthor View Post
But, if I didn't have the overloaded heal items, we wouldn't have been as successful.
Learn to heal better then? I solo heal almost all the time, every group zone, or dungeon, or I have a fury with me that nukes 90% of the time.
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Old 11-29-2007, 02:36 PM  
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Default Re: Overloaded Heal Items

I stand corrected, they do appear to stack. Actual data FTW!

I don't see the big issue. Yeah, it's pretty insane to think that these items are doing 15% of a raid ZW. But you're seeing that data because of the fact that it's broken out into a separate proc.

How much do you think +Spell damage items would total for a mage on a zonewide if that was broken out into a separate parse category? I bet it would be about the same %.
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Old 11-29-2007, 05:57 PM  
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Default Re: Overloaded Heal Items

Just fyi, overheal treasured is getting the nerf bat!
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Old 11-29-2007, 06:45 PM  
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Default Re: Overloaded Heal Items

I currently use two treasured and two legendary Overloaded Heal items... we'll have to see what the trasured ones go to. If the treasured earring proc goes below the proc on the Mystical Orb of the Healer, then I can just use that again.

Even before the fiasco with Overloaded Heal, I have always liked healing procs... especially group heal procs.
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Old 11-29-2007, 07:19 PM  
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Default Re: Overloaded Heal Items

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Originally Posted by Nyax View Post
Just fyi, overheal treasured is getting the nerf bat!
Any idea if the Legendary/Fabled pieces with Overloaded heal stay the same?
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Old 11-29-2007, 07:39 PM  
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Default Re: Overloaded Heal Items

Legenary Items are staying the same anything with a overload heal proc is going to get about a 1/3rd nerf bat in the face.
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Old 11-30-2007, 12:21 PM  
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Default Re: Overloaded Heal Items

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Originally Posted by Phrozen View Post
Learn to heal better then? I solo heal almost all the time, every group zone, or dungeon, or I have a fury with me that nukes 90% of the time.
Re-read my original post please. Learn to heal better? There's 5 buttons. You push them, they heal, It's not fucking rocket science. There is nothing to "learn" when you are a healer, it's a "point and click job" so to speak.

I am sure if I were still a Templar, at level cap with a good chunk of my old masters we wouldn't have wiped the couple times mages over ran us.

I was trying to point out that Overloaded Heal is quite significant. I was stating that we were successful and that I wouldn't have been with just my adept 1's.

I am not sure if you are familiar with the mage room in Sebelis, but it's as close to a group XP grind that we have found, (next to doing boring solo quests all day) because the mages re-pop so fast that you can pretty much kill non-stop for hours.
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