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Old 11-30-2007, 12:27 PM  
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Default Re: Overloaded Heal Items

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Originally Posted by EQAditu View Post
I currently use two treasured and two legendary Overloaded Heal items... we'll have to see what the trasured ones go to. If the treasured earring proc goes below the proc on the Mystical Orb of the Healer, then I can just use that again.

Even before the fiasco with Overloaded Heal, I have always liked healing procs... especially group heal procs.
If they are taking 1/3 off the earing, it will still be pretty awesome (if I did my math right) a 202 pt heal, I would still use the overloaded heal item even though Mystical Orb has a higher heal range, simply for the better stats.
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Old 11-30-2007, 12:30 PM  
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Default Re: Overloaded Heal Items

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Originally Posted by Balthor View Post
There's 5 buttons. You push them, they heal, It's not fucking rocket science.
I have more than 5 spells that "heal" plus utilitiy spells that make it were i don't even have to heal. Hell, i was doing CoA last night with Glory of battle on the tank and 2 scouts and just using our stun and daze and jsut DPSing. On names i might do a reactive but that was it. Proof, as a templar grouping you don't have to heal really.
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Old 11-30-2007, 02:47 PM  
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Default Re: Overloaded Heal Items

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Originally Posted by Nyax View Post
I have more than 5 spells that "heal" plus utilitiy spells that make it were i don't even have to heal. Hell, i was doing CoA last night with Glory of battle on the tank and 2 scouts and just using our stun and daze and jsut DPSing. On names i might do a reactive but that was it. Proof, as a templar grouping you don't have to heal really.
Yep, I've met a lot of Templars that have undervalued the stun and stifle, they are very nice. It's two of the many spells I do miss having. the Inquisitor has a fear and a root in the place of the lock downs. The fear has already got me in to some trouble (social mobs that have been feared like to bring friends back with them!) and the root has a pretty graphic, but doesn't exactly have the stopping power of a 7 second stun.

Do the lotto heals like GoB, Mark (and the other one that is slipping my mind at the moment) trigger Overloaded Heal?
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Old 11-30-2007, 05:28 PM  
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Default Re: Overloaded Heal Items

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Originally Posted by Balthor View Post
Yep, I've met a lot of Templars that have undervalued the stun and stifle
Compliances makes these stupidly good.
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