Quote:
Originally Posted by Istaril
No.
You can't actually case an attack to miss for someone else.
You can Parry, Block, Dodge, Deflect, Riposte through an avoidance buff, but not cause a "miss".
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"Shield Ally - Grants the Protector a chance to shield an ally from melee attacks, by allowing the target a chance to use the Protector's avoidance check after their own avoidance check."
So what you're saying is, that even though it says that it uses my avoidance check, ... it doesn't use my avoidance check?
Call me blue eyed, but unless someone has a bit more solid info on this, other than "No, doesn't work", I'd say that Sony's devs aren't smart enough to put code in the game which goes out and does a check for particular portions of my avoidance, rather than taking the easy way out and just re-roll against my total avoidance.
Even using ACT to check, it seems dodgy (no pun intended) at best. I -seem- to get much better Shield Ally results the higher my total avoidance is (which btw, also include AGI). Going through CoA with +70AGI on myself gets me wildly different avoidance reports.
I'd love for someone to correct me, because some of my equipment is based on this... so if you have data in contrast to that, by all means, please speak up!