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Old 01-20-2008, 05:21 PM  
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Default Re: Sheild Ally (again), just double-checking

Good information, thanks!
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Old 01-21-2008, 03:55 AM  
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Default Re: Sheild Ally (again), just double-checking

Yeah the Staff works due to it being a % based modifier it appears.

I would say the plate forearms out of chelsith would rate higher for pure avoidance due to the parry check coming before the block check. It wouldn't be much of a difference but it would make some.

Now if only I could get that damn 1h from chelsith to drop for me.
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Old 01-23-2008, 09:31 AM  
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Default Re: Sheild Ally (again), just double-checking

Maybe im not looking at whole picture....

I can get 3 MASTERCRAFTED armor pieces and get +3% block chance or get 3 pieces of VP set gear and get 2% to stoneskin.

Does that seem messed up to anybody else?
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Old 01-23-2008, 10:50 AM  
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Default Re: Sheild Ally (again), just double-checking

Ah, but keep in mind that

3% Block Chance, with 60% of Shield Ally = 2% avoidance...

And that Stoneskin will cap if you have a mystic or warlock in your group.

And that...


Yeah, it's kinda skewered. The advantage is that wearing three pieces of VP loot nets you 14% heal crit and some melee or spell crit.
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Old 02-05-2008, 05:22 PM  
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Default Re: Sheild Ally (again), just double-checking

Ok, Im reading so many differing opinions on this...

Please clarify what works and doesnt work for Shield Ally...
I read Agil doesnt help... got that
Some say the +defense from crafted helps, others say no....
I know +block and % parry helps, but +parry does not?

(And yes, I did ready several other posts before asking, but there was so much conflicting information, I am hoping for clarification).

Thank you
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Old 02-05-2008, 06:05 PM  
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Default Re: Sheild Ally (again), just double-checking

%, or X Dodge (eg, Yebsoth's Guardian, Dodge Drink, Supple Dogwood staff)
%, or X Deflect (none that I know of)
%, or X Block (MC armour, Hate BP, +block adornment, lend shielding)
%, or X Parry (Parry wrist adornment)
%, or X Riposte (Those Bracers from Chel'sith)
The protection of your shield.
Anything that increases the Protection of your shield. (3rd Ability in AGI AA)

All affect Shield Ally.


Agility, Defense, Mitigation, +to parry or deflect as a SKILL (and not a straight-up modifier), the colour of your armour, the breakfast you ate, and your soci-political leanings

Do NOT affect Shield Ally.

Last edited by Istaril; 02-05-2008 at 06:07 PM.
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Old 02-05-2008, 09:27 PM  
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Default Re: Sheild Ally (again), just double-checking

Actually if you breakfast was them yummy parry infusions it does help shield ally

Thanks for the consolidated post!

Any chance of getting the same done to AA line caps like stoneskin, glory etc. I know it's a bit more difficult because of group make up.

Last edited by Altietwo; 02-05-2008 at 09:34 PM.
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Old 02-07-2008, 01:17 PM  
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Default Re: Sheild Ally (again), just double-checking

never mind, read istaril's explanation,

thanky sir.
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Old 02-07-2008, 10:27 PM  
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Default Re: Sheild Ally (again), just double-checking

WOOT! I finally got an aa respec shard! On top of which they (guild) might... maybe, probably not soon but once I find a replacement dirge... let me start raiding with my templar, so I was wondering, how important is this for an AA for raiding (obviously only important in MT group) and what other AA lines do templars go for MT for raiding... I was thinking a few ways, because stifle/interrupt immunity still seems important for big names since a lot of them stifle, and so does divine recovery for faster casting for all 3 healers in the mt group, but so what, you drop stam line heal crits for agi and go full str/int and max shield ally- and the rest in agi shield effectivness for better results with sheild ally?
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Old 02-08-2008, 12:46 AM  
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Default Re: Sheild Ally (again), just double-checking

Quote:
Originally Posted by tynkir View Post
WOOT! I finally got an aa respec shard! On top of which they (guild) might... maybe, probably not soon but once I find a replacement dirge... let me start raiding with my templar, so I was wondering, how important is this for an AA for raiding (obviously only important in MT group) and what other AA lines do templars go for MT for raiding... I was thinking a few ways, because stifle/interrupt immunity still seems important for big names since a lot of them stifle, and so does divine recovery for faster casting for all 3 healers in the mt group, but so what, you drop stam line heal crits for agi and go full str/int and max shield ally- and the rest in agi shield effectivness for better results with sheild ally?
There is like 30 posts about aa setups in RoK, search FTW?
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