Important Shield Ally Information
Shield Ally was acting up during last night's Nexona pulls, so I went out to test some Shield Ally troubles I'd neglected to test before. Let's start by saying I never forget to cast it. I have never before forgotten to cast it, it's in the most explicit possible place on my hotbars, and my logs show my cast message every time. It's our most important buff by far...
A great many of our nexona attempts, I noticed, my shield ally wasn't working at all. 0 blocks, 0 parries, 0 dodges... independent of whether the tank had a tank-avoidance buff up or not. Some attempts the tank had a tank avoidance buff (which worked or didn't independent of whether shield ally did or didn't).
So I decided it was time to put all possible shield ally information to the test.
I took a level 26 Brigand, grouped with him, and had him killing level 24 Steelhoof Pariahs in thundering steppes, testing avoidance.
1) Shield Ally does STILL does not use your avoidance - no matter how high your agility, defense, etc, you will not cause a miss. Miss rates of mobs did not increase with shield ally cast with no parry/block. This is as initially suspected.
Still to do:
-Test Shield Ally with a low level shield equipped (to have a shield equipped, but make blocks preventing misses a non-issue)
-Test to see if the cleric engaging will change miss-rate.
2) Shield Ally does NOT work up to 20m. The furthest range I can confirm shield ally working is 19m. If you stand at max heal range, you will get NO benefit from shield ally.
3) Shield Ally does depend on your facing; if you do not face the mob (tank?), you cannot block for your target (but you can still parry w/unconstested parry). If you face the mob (tank?), you resume blocking.
4) Shield Ally works independently of you engaging the mob. You will both parry and block, even while not engaged with the mob.
Point number 2; the dangerous one. This is the one I first suspected of messing with shield ally on nexona. Standing closer seemed to reduce the frequencies of shield ally not working - but not eliminate them. I suspect some z-axis issues messing with the remaining attempts.
Last edited by Istaril; 02-20-2008 at 04:08 PM.
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