Go Back   EQ2Flames Forum > Class Discussion > Templars

Reply
 
LinkBack Thread Tools
Old 02-20-2008, 04:03 PM  
Regular
 
Character: Istaril
Guild: The Kraken
Server: Nagafen (PvP)

Posts: 247
Photos: (0)

Default Important Shield Ally Information

Shield Ally was acting up during last night's Nexona pulls, so I went out to test some Shield Ally troubles I'd neglected to test before. Let's start by saying I never forget to cast it. I have never before forgotten to cast it, it's in the most explicit possible place on my hotbars, and my logs show my cast message every time. It's our most important buff by far...

A great many of our nexona attempts, I noticed, my shield ally wasn't working at all. 0 blocks, 0 parries, 0 dodges... independent of whether the tank had a tank-avoidance buff up or not. Some attempts the tank had a tank avoidance buff (which worked or didn't independent of whether shield ally did or didn't).


So I decided it was time to put all possible shield ally information to the test.


I took a level 26 Brigand, grouped with him, and had him killing level 24 Steelhoof Pariahs in thundering steppes, testing avoidance.

1) Shield Ally does STILL does not use your avoidance - no matter how high your agility, defense, etc, you will not cause a miss. Miss rates of mobs did not increase with shield ally cast with no parry/block. This is as initially suspected.
Still to do:
-Test Shield Ally with a low level shield equipped (to have a shield equipped, but make blocks preventing misses a non-issue)
-Test to see if the cleric engaging will change miss-rate.

2) Shield Ally does NOT work up to 20m. The furthest range I can confirm shield ally working is 19m. If you stand at max heal range, you will get NO benefit from shield ally.

3) Shield Ally does depend on your facing; if you do not face the mob (tank?), you cannot block for your target (but you can still parry w/unconstested parry). If you face the mob (tank?), you resume blocking.

4) Shield Ally works independently of you engaging the mob. You will both parry and block, even while not engaged with the mob.



Point number 2; the dangerous one. This is the one I first suspected of messing with shield ally on nexona. Standing closer seemed to reduce the frequencies of shield ally not working - but not eliminate them. I suspect some z-axis issues messing with the remaining attempts.

Last edited by Istaril; 02-20-2008 at 04:08 PM.
Istaril is offline   Reply With Quote
Old 02-20-2008, 04:31 PM  
a walrus
 
Snark's Avatar
 
Character: Snarkw
Guild: The Kraken
Server: Nagafen

Posts: 3,350
Photos: (12)

Send a message via AIM to Snark Send a message via MSN to Snark
Default Re: Important Shield Ally Information

so how do I face if I am underneath a mob and the tank is infront of me? (facing me)
Snark is offline   Reply With Quote
Old 02-20-2008, 06:08 PM  
Visitor
 
Character: Nofear
Guild: Retired
Server: Everfrost

Posts: 22
Photos: (0)

Default Re: Important Shield Ally Information

I am confused. Are you saying you should be facing the mob and standing shoulder to shoulder with the tank? Or do you need to be standing 19 meters away from the tank but still facing the mob (so standing behind the tank by 19 meters?)
Nofear is offline   Reply With Quote
Old 02-20-2008, 07:25 PM  
Regular
 
Character: Istaril
Guild: The Kraken
Server: Nagafen (PvP)

Posts: 247
Photos: (0)

Default Re: Important Shield Ally Information

YOU need to be facing the mob. The mob doesn't need to be facing you. If you're under the mob the best way to check is to have autoface on... you'll face the mob you're engaged with. You can be anywhere as long as the mob is in your forward arc.

And you have to be within 19m of the main tank.

It's pretty straightforward.
Istaril is offline   Reply With Quote
Old 02-21-2008, 12:00 PM  
Healing is for suckas
 
Character: Raender
Guild: Vendetta
Server: Najena

Posts: 139
Photos: (0)

Default Re: Important Shield Ally Information

Quote:
Originally Posted by Istaril View Post
YOU need to be facing the mob. The mob doesn't need to be facing you. If you're under the mob the best way to check is to have autoface on... you'll face the mob you're engaged with. You can be anywhere as long as the mob is in your forward arc.

It's pretty straightforward.
Bah, nm, misread your post. That pretty useful to know, coulda swore I was blocking hits from the OT when not facing the mob.

Last edited by Steeltoed; 02-21-2008 at 12:03 PM.
Steeltoed is offline   Reply With Quote
Old 02-21-2008, 12:58 PM  
Regular
 
Character: Istaril
Guild: The Kraken
Server: Nagafen (PvP)

Posts: 247
Photos: (0)

Default Re: Important Shield Ally Information

It may be that you need to be facing the tank - I didn't really have a way of testing that, as the mobs I was fighting had too small a hit-box.

I know that if I turned my back to the encounter (the Brigand fighting the steelhoof), I would ONLY parry.
Istaril is offline   Reply With Quote
Old 02-21-2008, 01:10 PM  
Engrish Major
 
Character: SometimesYzzdar
Guild: Stasis
Server: Nektulos

Posts: 421
Photos: (0)

Default Re: Important Shield Ally Information

Did they change this to 19m Bc on overking I always stand at max heal range and this was never a issue.I will do some testing myself.
__________________
LSNNPBTTYDHD &A RA? Who are they?

Last edited by Izzdar; 02-21-2008 at 01:11 PM.
Izzdar is offline   Reply With Quote
Old 02-21-2008, 01:15 PM  
Regular
 
Character: Istaril
Guild: The Kraken
Server: Nagafen (PvP)

Posts: 247
Photos: (0)

Default Re: Important Shield Ally Information

Ran a quick 15 min test - yeah, you have to be facing the mob, not the tank.

You can have your back to the tank, and face the mob - and you'll still block.

But if you have your back to the mob (say, between the mob and the tank, facing the tank), you will not block.


Re:19m
I don't know if it's a change or not, but I do know that it's not something I encountered (but wasn't looking for) before, and that if I stand out of max heal range, then step until I am in it, I will not make avoidance check for my tank until I take another ~2 steps forward.

Last edited by Istaril; 02-21-2008 at 01:17 PM.
Istaril is offline   Reply With Quote
Old 02-21-2008, 02:21 PM  
Regular
 
Character: Istaril
Guild: The Kraken
Server: Nagafen (PvP)

Posts: 247
Photos: (0)

Default Re: Important Shield Ally Information

Before someone asks the obvious question - I have nothing which increases the range on my heal spells to beyond 20m.

I am, however, measuring 20m from the Tank (target of the buff) and not the mob, so that might be (although unlikely to be - that would be some messed up coding) the source of the problem. Might be worth checking... since it's checking facing towards the mob. It would explain a few things though
Istaril is offline   Reply With Quote
Old 02-21-2008, 07:17 PM  
Regular
 
Character: Istaril
Guild: The Kraken
Server: Nagafen (PvP)

Posts: 247
Photos: (0)

Default Re: Important Shield Ally Information

It appears range is drawn to target (as you'd expect), not to mobs.

Last edited by Istaril; 02-21-2008 at 07:19 PM.
Istaril is offline   Reply With Quote
Reply

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are On


Sponsor Ads


All times are GMT -4. The time now is 03:25 AM.


Design By: Miner Skinz.com Powered by vBulletin® Version 3.7.3
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
Search Engine Friendly URLs by vBSEO 3.1.0