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Old 07-02-2008, 06:48 PM  
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Default Epic Weapon changes

The Impact of the Sacrosanct ( Templar )

The proc effect should now last slightly longer
Added a bonus to reactives based on the templar’s wisdom

has anyone been on test to see what's going on?
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Old 07-03-2008, 01:52 AM  
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Default Re: Epic Weapon changes

No, still wondering if those changes are for fabled or mythical version (guessing it's for fabled)
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Old 07-03-2008, 01:06 PM  
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Default Re: Epic Weapon changes

i was assuming mythical, so.... dunno.
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Old 07-03-2008, 05:30 PM  
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Default Re: Epic Weapon changes

I tried to get Aeralik to verify that the changes are for both versions.
Since he mentions mythicals in some posts specifically I am assuming that if he doesn't mention it in our case it only affects the fabled (or both in this case?)
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Old 07-03-2008, 07:15 PM  
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Default Re: Epic Weapon changes

I would like to assume that some of the changes to the epics will be added to the fabled version as well. Some of the classes' fabled epics are not even worth using over some other weapons you could get so whats the point in doing the whole quest if you dont even plan on getting the mythical?

I am assuming the the part that there will be a bonus to templar reactives based on wisdom will be a +heal% type thing just because the other epics with that type of proc has been increased spell damage, or increased healing etc. Also +heals suck peen for reactives so something like that wouldnt be terrible. Would be a sweet combo if that was the cast having the TTR wrist and claymore proc along with this change if what i said was the case. Add in gravitas and you could probably see reactives triggering close to 2k. Still might seem weak cause what is a 2k reactive trigger on an 8-12k hit, but ill take an extra 800 points of healing.

I also had a small thought that it would be cool if the effect based on the templars wisdom would be a mini repent. So say this effect triggered on one of your casted reactives and you had 1000 wisdom and the effect was based off of 30% of your wisdom, you would have a 300point ward attached. Make that a crit and you got yourself 600+ point ward attatched to every trigger. I highly doubt this will be the case but that would be pretty darn sweet.

Oh btw, 80 / 140 templar -- VP keyed, Trak Keyed, well geared looking for guild!!!
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Old 07-04-2008, 02:24 AM  
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Default Re: Epic Weapon changes

Shandreya on the official forums pointed something out:

Quote:
Common sense dictates that these changes are only for the Mythical versions. In case you don't understand why I am saying that it's common sense, look at the facts: The Fabled version of all of the Epic weapons only has one, relatively minor effect. The Mythical version of all of the epic weapons has THREE! (3) much more significant effects. If Aeralik comes out and says that effect_X is being improved, and effect_X only exists on the Mythical version, it's certainly not going to apply to the Fabled version. If effect_X happens to actually be the 1 effect on the Fabled version, it probably STILL isn't going to apply to the Fabled version because the fabled version of the epics' effects are rather gimp at best, and usually improved 3-4 fold on the Mythical version. Hope that clears things up!
However it would be great to get the wisdom modifier to reactives on the fabled too. But then it might make it a bit too powerful for "only" being fabled, dunno.

Last edited by Kandra; 07-04-2008 at 02:25 AM.
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Old 07-07-2008, 03:22 AM  
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Default Re: Epic Weapon changes

Quote:
Originally Posted by Sabrielle View Post
Would be a sweet combo if that was the cast having the TTR wrist and claymore proc along with this change if what i said was the case. Add in gravitas and you could probably see reactives triggering close to 2k.
Those procs work for reactives?
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Old 07-07-2008, 08:15 AM  
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Default Re: Epic Weapon changes

Quote:
Originally Posted by mafoe View Post
Those procs work for reactives?
Pretty sure they work but they don't stack.
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Old 07-07-2008, 02:51 PM  
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Default Re: Epic Weapon changes

Yeah i'm pretty sure they dont stack, however having two proc items with 20-25% boost to reactives makes them almost always trigger from 7xx-9xx and they do stack with gravitas so sometimes they proc from 9xx-1xxx and thats without a crit too. The TTR wrist does not increase the ward amount with Repent though unfortunatlly, but claymore does. Claymore alone has gotten Repent upwards of 6.6k. Would be nice to get another boost to reactives though.. something is better than nothing.
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Old 07-07-2008, 03:44 PM  
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Default Re: Epic Weapon changes

Quote:
Originally Posted by Sabrielle View Post
Yeah i'm pretty sure they dont stack, however having two proc items with 20-25% boost to reactives makes them almost always trigger from 7xx-9xx and they do stack with gravitas so sometimes they proc from 9xx-1xxx and thats without a crit too. The TTR wrist does not increase the ward amount with Repent though unfortunatlly, but claymore does. Claymore alone has gotten Repent upwards of 6.6k. Would be nice to get another boost to reactives though.. something is better than nothing.
by not stacking I ment 1 doesn't work at all if you have other equiped.

I am pretty sure that people posted on flames saying the bangle doesn't proc at all if you have the claymore equiped.
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