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02-09-2009, 11:53 AM
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I don't like you
Character: Arabel
Guild: Equilibrium
Server: Unrest
Posts: 2,947
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Re: Returning to the Templar Game
I would drop int (or the final in int and all of sta) for steadfast.
With the TSO Tree, spend as much as you can there before you spend in cures. You have to have 120 AA's spent to spend in the cleric line and 170 spent to spend in the templar line. You have to have 10 spent in the previous line before you can get to the next and it takes 10 in the line to unlock the final.
As far as gear goes, I really haven't seen a whole lot out of heroic instances that is useful /shrug.
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02-09-2009, 01:32 PM
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If that's what you're into
Character: Cetara
Guild: Initiative
Server: Crushbone
Posts: 77
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Re: Returning to the Templar Game
You won't find decent gear on the broker, and most of the quest legendary stuff is meh. Just focus on getting shards until you can raid for gear; some decent fabled items drop in the ToS instances.
Edit: http://www.eq2flames.com/items-equip...instances.html
The Righteous Mithril Epaulets (greater shard armor) gives an 8% increase to base heal amount, which is pretty handy. Altogether, buying both pieces from the NPCs will only set you back 42 shards.
\aITEM -566606745 -629365419:Righteous Mithril Epaulets\/a
The LootDB stats are incomplete; I suggest taking a peek at the item in-game or on eq2players.
Last edited by Cetara; 02-09-2009 at 01:38 PM.
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02-09-2009, 02:01 PM
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Visitor
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Re: Returning to the Templar Game
Quote:
Originally Posted by Slippery
I would drop int (or the final in int and all of sta) for steadfast.
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I can't imagine getting rid of the int line and the final spell speed up ability, I use that all the time when all hell breaks loose and I need a casting speed boost for heals. I think I will take your advice tho and ditch agi for str.
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02-09-2009, 06:29 PM
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Visitor
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Re: Returning to the Templar Game
Steadfast is seriously overrated IMO. From a temp who did all the solo stuff from the bottom all the way to Moors, and has done all the dungeons, ROK, TSO, etc, and some raiding I can't remember more than a couple of times when I *might* have thought steadfast was a good ability.
Stick with your heal crits and heal abilities, save the STR line if you want melee dps, although you can get excellent melee dps without the STR line. IMO the AGI, INT and STA lines are all crucial for both healing in groups and for dps.
Last edited by spinedoc; 02-09-2009 at 06:32 PM.
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02-09-2009, 06:58 PM
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Regular
Character: Dolgan
Guild: Temple of the Thirty
Server: Befallen
Posts: 313
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Re: Returning to the Templar Game
If you plan on raiding alot you need to be steadfast speced. Get endline in str and agi. Then go to Int to speed up casting. With all the gear you will get from raiding any healcrits are gonna be wasted. I am close to crit max on all my gear. If I speced into heal crit I would be wasting points. With all of the TSO/ROK mobs in raid steadfast is mandatory for all templars in my guild. with the casting speed increase through the int line and the gear that comes with ben aclarity + heal crit casting is super fast. Even more so when you get the healing stance from TSO shadow line. There are a bunch of items and adornments/pots that will increase your heal crit but none that will decrease casting time or immune to stiffles/interrupts. Some of the best legs are transcending legs which reduce cast time of all spells not just beneficial spells.
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02-09-2009, 07:46 PM
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I don't like you
Character: Arabel
Guild: Equilibrium
Server: Unrest
Posts: 2,947
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Re: Returning to the Templar Game
Sta is a gigantic waste. 100% heal crit is easy to get with not difficult to obtain raid gear.
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02-09-2009, 10:47 PM
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Visitor
Character: Laureth
Guild: Phoenix
Server: Crushbone
Posts: 12
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Re: Returning to the Templar Game
2 questions regarding steadfast:
1 ) is it always on as long as I dont move for 2 second or its some proccing thing ?
2) I get knockback, reset the "standing still" timer ?
thanks :0
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02-10-2009, 12:27 PM
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I don't like you
Character: Arabel
Guild: Equilibrium
Server: Unrest
Posts: 2,947
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Re: Returning to the Templar Game
Quote:
Originally Posted by Frux
2 questions regarding steadfast:
1 ) is it always on as long as I dont move for 2 second or its some proccing thing ?
2) I get knockback, reset the "standing still" timer ?
thanks :0
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Yes Yes
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