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Old 02-20-2009, 10:19 AM  
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Icon5 Casting Expertise not adding to spell crit/damage?

This is weird, but I just noticed that if I cast Casting Expertise, which is supposed to increase spell damage and spell crit by 5%, looking in my persona screen both of these do not go up. Is this bugged or am I looking in the wrong place?
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Old 02-22-2009, 08:27 AM  
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Default Re: Casting Expertise not adding to spell crit/damage?

Examine skills before and after the buff. The discription should show the differense. Crit bonus is shown there too.
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Old 02-22-2009, 10:47 AM  
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Default Re: Casting Expertise not adding to spell crit/damage?

He is right - healing stance with it's 5% crit bonus does not show up in the persona window either.

That said, did anyone check ind etail if it actually applies the boni?

Last edited by Kandra; 02-22-2009 at 10:48 AM.
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Old 02-22-2009, 11:02 AM  
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Default Re: Casting Expertise not adding to spell crit/damage?

Alot of bonuses do not show in the persona window.

If the bonus is not worded perfectly the persona window will not display despite the effect still being applied.
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Old 02-22-2009, 08:02 PM  
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Default Re: Casting Expertise not adding to spell crit/damage?

So is it a bug, or intentional? Is it meant to be a plus to your general spell crit/spell amount or something else? I'm confused as to why it doesn't show on the persona. For that matter what about the heal stats like Kandra is asking as well.
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Old 02-23-2009, 01:46 AM  
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Default Re: Casting Expertise not adding to spell crit/damage?

Are you in healing stance when you are checking? You don't get any benefit from the liturgy buffs when in healing stance.

Last edited by Elessa; 02-23-2009 at 01:47 AM.
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Old 02-23-2009, 10:31 PM  
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Default Re: Casting Expertise not adding to spell crit/damage?

No, I don't even have healing stance yet. (162 AA).
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Old 02-24-2009, 02:50 AM  
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Default Re: Casting Expertise not adding to spell crit/damage?

Quote:
Originally Posted by pagansaint View Post
Alot of bonuses do not show in the persona window.
What's with casting speed for beneficial, and separatedly, for hostile spells? I just found the general cast speed.
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