Quote:
Originally Posted by arturos
The only reason to even remotely think about the stupid ass cure line is for enhanced sanc. However i am considering dropping that considering all you really get is 10 lousy ass seconds.. Seriuosly is there any other justifaction for it?? Considering most mobs will lead off with a control effect in the first 15 seconds of a fight why should i really be concerned..
did anyone else drop enhanced sanc?
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I thought the same thing but what would you replace it with? In the cleric line I went the obvious route for STA. I then chose the INT line for the increased casting speed and the Divine Recovery at the bottom. I really love that spell. Other than that everything left is build toward damage.
The templar tree is really a bummer if the cures are as shitty as you say they are. If thats the case then you have to spend points on damage spells rather you like it or not. I spent on the left side to get to the blessings spell but if I drop all the cures that will be 30 points including Sanc if you suggest or at least 13 to keep sanc.