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Old 05-03-2009, 04:26 PM  
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Default deflection chance

have a question, their is a few sets of T2 shard jewelery that have as 3 set bonus goes, 10 shield effectiveness and +10 deflection chance. would this work for us? when we don't have any deflection skill.

has anyone tryed this out?


this is for shield ally.
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Old 05-03-2009, 08:33 PM  
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Default Re: deflection chance

In this case it does not refer to an uncontested avoidance check. Just as Shield Effectiveness(DynamicData: Stats.Shield_Effectiveness) will modify our already existing chance to block with a shield(DynamicData: Stats.Defense_AvoidanceBlock). The thing on the item you're referring to will most likely affect Stats.Deflection_Chance... which is a modification of Stats.Defense_AvoidanceDeflection. It will not modify Stats.Defense_AvoidanceDeflection directly like a parry adornment would affect Stats.Defense_AvoidanceParry.
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Old 05-03-2009, 08:49 PM  
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Default Re: deflection chance

That depends, it could be acting as a percent based check like the +riposte chance and +dodge chance gear that just omits the actual "%" marker to denote its value.

As it reads, "+10 deflection chance" I am apt to believe that it gives a percent based value like any of the other uncontested avoidance pieces. The word "chance" for EQ2 usually translates in percent based checks, but since they are definitely not intuitive nor consistent, it is hard to tell except testing each individual piece.

Though the only way to get any actual hard fact about that would be to pull and see if you have any deflections. If you do, it is uncontested. If you do not, it is like +shield effectiveness like Aditu said.
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Last edited by pagansaint; 05-03-2009 at 08:50 PM.
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Old 05-03-2009, 09:49 PM  
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Default Re: deflection chance

Well, there *is* additional reasoning.

Not that I can say that 10% shield effectiveness is equal to whatever Deflection Chance does, but monks cannot block things and those who can block things cannot deflect. So in this item, it has the two effects that only get used one at a time.

Secondly, 10% uncontested avoidance is a crazy amount.

Thirdly, you don't think that a stat in the EQ2 engine being named "Stats.Deflection_Chance" is enough of a giveaway that it is the same thing that is listed on that item?
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Old 05-03-2009, 11:48 PM  
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Default Re: deflection chance

Saying someone that can deflect cannot block is like saying clerics cannot parry because they cannot have any +parry or any parry naturally.

There doesn't exist an item that is equippable to test that brawlers can block or not if given a chance. Just like if there were not parry adornments there would be no way to say that clerics could parry or not given the mechanics.

And no, with the matter in which the procs and bonuses on items are worded, there is at best a 50% chance given the amount of options with Deflection in them in the EQ engine as to what exactly it modifies without actually testing the item.

I do agree with you and think that it does only modify existing deflection chance if for no other reason than the actual amount of avoidance it gives. I do not think that after two expansions the devs are still dumb enough to give that much uncontested avoidance on a single bonus.
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Last edited by pagansaint; 05-03-2009 at 11:50 PM.
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Old 05-04-2009, 09:51 AM  
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Default Re: deflection chance

in any case: if that deflection worked for us, it would be unintended.
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