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Old 05-25-2007, 01:44 AM  
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Character: RedHawk
Guild: Saints of Norrath
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Default Re: Healing tip

Quote:
Originally Posted by Jarek View Post
I totally get what you're saying with this, but I don't understand your numbers....

first duel was 410 to 479 on 21 triggers. Then I did the same thing except I procced the Claymore before casting the reactive. Range that time: 409 to 473 on 9 triggers. So, confirmed.

Duel 1 (w/o claymore proc) 410-479
Duel 2 (w/ claymore proc) 409-473

How is the ractive in your example better with the claymore proc? or was there a typo?


Right, there is no difference. If your claymore proc is up, and you cast your reactive, it doesn't do anything for you.

All, I was saying is that Rarok is 100% right. And there is the proof.




I'm not 100% sure, but i think it wasn't always that way. It used to be that if your claymore proc was up, and you cast your reactive, that reactive would tick 20% higher each tick for the next 5 or 9 ticks.
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Last edited by RedHawk; 05-25-2007 at 01:57 AM.
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Old 05-25-2007, 09:28 AM  
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Character: Jarok
Guild: Chaotic Legion
Server: Kithicor

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Default Re: Healing tip

Ok, that makes sense. I was playing with it lastnight, and the numbers on the spell examine do get bigger, but no effect change.

I guess this falls in line with Scouts that up their INT to apply poisons, and then remove the INT gear. Even tho the poison is showing the higher proc, it's basing off the current INT.

ty for the clarification =)
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