Re: Test, post LU 39
well we appreciate the testing of course, but it isnt your fault when you /feedback for a much harder difficulty and only get it bumped up a little. that's soe for all the casuals out there :S
about nda, dont think there exists any on test server anyway, as everyone who has an active eq2 account can just create a char there and experience it for him-/herself. the best thing till now was the /pvp_test thingy command add stuff to test out the big dw -> 1h changes which was fairly nice, although i missed an armor merchant to test out several crit/dps/haste setups to really see if there is something badly coded or a certain weapon combination totally overpowered.
also i think there should be something like that on test server, meaning weapon/armor/jewelry merchant, to actually test the stuff with items, which are obtainable, but rather hard to get on a low populated server.
so far i think the test community did a good job, although sony didnt change enough for live :S
Tholar
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