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11-11-2007, 07:41 PM
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Le'Rofl
Character: Calbium
Guild: Lore
Server: Innothule
Posts: 5,475
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Luck?
How much luck is involved in crafting? One second I think I have it figured out doing great having fun then I start punching my monitor, literally. I have never found something as frustrating in a video game then this crafting systems. I NEEDS TIPS PLEASE!! WIL TIP 4 TIPS LALWLS
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Looking for beta info for WAR ! pm me!
Note that there is no question mark in my sig.
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11-11-2007, 08:23 PM
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Multi-Altaholic Disorder
Character: Saharesha
Guild: some Harem craft guild =)
Server: Crushbone
Posts: 281
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Re: Luck?
If you haven't figured it out by now Calb you need to go buy a brain. Kkthxbai 
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"Behold, I am sending you like sheep in the midst of wolves; so be shrewd as serpents and simple as doves" 
Enter through the narrow gate, for the gate is wide and the road broad that leads to destruction, and those who enter through it are many. How narrow the gate and constricted the road that leads to life. And those who find it are few.
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11-11-2007, 11:11 PM
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I took the red pill :(
Character: Aleraku/Alaedraa
Server: Blackburrow
Posts: 7,466
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Re: Luck?
I'm waiting for someone to describe the skill involved in transmuting and tinkering.
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80/140 Wizard, 80/140 Illusionist, 80/140 Warden, 80/126 Troubador, 73/107 Coercer, 60 Paladin
An enchanter epic weapon without subjugation is like a Buckeyes T-shirt without the colors scarlet and gray.

Don't find yourself fixing things out of fear that you should have fixed out of love.
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11-11-2007, 11:44 PM
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Multi-Altaholic Disorder
Character: Saharesha
Guild: some Harem craft guild =)
Server: Crushbone
Posts: 281
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Re: Luck?
There is no skill DUH!!!! You mash the same two buttons over and over...that is about it...Tho...with ROK that will soon be changing as Domino noted that tinkerers and transmuters are getting the full amount of tradeskill reaction arts as the other regular tradeskills. Now the real fun begins 
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"Behold, I am sending you like sheep in the midst of wolves; so be shrewd as serpents and simple as doves" 
Enter through the narrow gate, for the gate is wide and the road broad that leads to destruction, and those who enter through it are many. How narrow the gate and constricted the road that leads to life. And those who find it are few.
Last edited by Kesselia : 11-11-2007 at 11:49 PM.
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11-12-2007, 03:13 AM
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I took the red pill :(
Character: Aleraku/Alaedraa
Server: Blackburrow
Posts: 7,466
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Re: Luck?
The other thing I'd like addressed is when I sit through 5 combines in a row without a skill increase and feel like extracting someone's teeth with my keyboard.
__________________
80/140 Wizard, 80/140 Illusionist, 80/140 Warden, 80/126 Troubador, 73/107 Coercer, 60 Paladin
An enchanter epic weapon without subjugation is like a Buckeyes T-shirt without the colors scarlet and gray.

Don't find yourself fixing things out of fear that you should have fixed out of love.
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11-12-2007, 10:13 AM
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Multi-Altaholic Disorder
Character: Saharesha
Guild: some Harem craft guild =)
Server: Crushbone
Posts: 281
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Re: Luck?
I never went more than three combines the entire way to 350 tinkering without a skillup so dunno what is going on with you but I never had a problem. 
__________________
"Behold, I am sending you like sheep in the midst of wolves; so be shrewd as serpents and simple as doves" 
Enter through the narrow gate, for the gate is wide and the road broad that leads to destruction, and those who enter through it are many. How narrow the gate and constricted the road that leads to life. And those who find it are few.
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11-12-2007, 11:22 AM
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Wish I had a tail
Character: Sakua
Server: Blackburrow
Posts: 166
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Re: Luck?
Its luck. Some of us don't have any.
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11-12-2007, 11:25 AM
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Multi-Altaholic Disorder
Character: Saharesha
Guild: some Harem craft guild =)
Server: Crushbone
Posts: 281
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Re: Luck?
WTS Luck to Calibyum and Illuminator.....name me a good price and it's yours 
__________________
"Behold, I am sending you like sheep in the midst of wolves; so be shrewd as serpents and simple as doves" 
Enter through the narrow gate, for the gate is wide and the road broad that leads to destruction, and those who enter through it are many. How narrow the gate and constricted the road that leads to life. And those who find it are few.
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11-12-2007, 12:00 PM
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Tradeskill Moderator
Character: Mheryl
Guild: Shattered Moon
Server: Kithicor
Posts: 201
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Re: Luck?
For me, I arrange my reactives in my knowledge book so that durability is on the right column and progress to the left of that. They go from top to bottom, top being -success, middle being +to one, - to the other, and bottom being pure straight up dura or prog.
I start out right away pushing the top dura button, the - success one. That's the one I press every single round unless there is a reaction I have to make. I tend to press the durability ones only unless I'm so far ahead of the game that a bad tick on progress won't matter. I've had some success with just mashing the pure progress button, but you run out of power very fast although it can be done.
The reactives have all changed with Kunark. We will keep the same six buttons that we have from the start and they will upgrade every 20 levels but never be replaced. Tinkering and Transmuting now have the same 6 buttons instead of 4. And Domino (who is my hero along with Denmom, btw) has changed them so that they are more even as far as success between the classes.
So IMO, it's a bit of luck, yeah, anything that relies on the RNG is luck, but you can change bad into good if you just know how.
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Mheryl 80 Warden/80 Tailor/400 Tinker
Irene 80 Monk/80 Carpenter/400 Transmuter
Sarissa 43 Wiz/80 Alch -- Pieta 32 Pally/80 Prov -- Escalia 32 Illy/80 Sage -- Chali 32 Ranger/80 Woodworker -- Caprisce 60 Necro/80 Jeweler
Last edited by Mheryl : 11-12-2007 at 12:02 PM.
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11-12-2007, 12:33 PM
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I took the red pill :(
Character: Aleraku/Alaedraa
Server: Blackburrow
Posts: 7,466
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Re: Luck?
Quote:
Originally Posted by Kesselia
WTS Luck to Calibyum and Illuminator.....name me a good price and it's yours 
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If I can't make my own luck, I change the system. :P
The most important thing most people don't understand about crafting is that the updates happen in timed pulses, and you need your reactions arts ready to see if a pulse brings up an icon. It's so simple (don't hit a reaction art more than once between pulses) but so many people at level 70 are still fucking it up by spamming mindlessly.
Normally I hit durability until the first bar is full then progress right until the end. The only time I deviated was during early grinding and when I did BCG as a 35 sage.
__________________
80/140 Wizard, 80/140 Illusionist, 80/140 Warden, 80/126 Troubador, 73/107 Coercer, 60 Paladin
An enchanter epic weapon without subjugation is like a Buckeyes T-shirt without the colors scarlet and gray.

Don't find yourself fixing things out of fear that you should have fixed out of love.
Last edited by Illuminator : 11-12-2007 at 12:38 PM.
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