Quote:
Originally Posted by mindeen
And I don't see how all recipe's should be given to you because you simply are a 400 tinkerer. This is a roleplaying game. Shouldn't there be rare things that a group of advertures happened upon deep in a dungeon and then sold off in a remote village for an ale not knowing the true value of it, the item then travelling to qeynos through a trade caravan and you were lucky enough to pick it up? I mean where did the role playing go? This is why eq has become more and more like WoW. We ruined the game by complaining about everything...
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I'm saying the system put in place with the AA mirror, where the recipe is available to crafters who earn it, but the rare component is an adventurer drop, makes much more sense in this game.
If you want recipes available by true roleplaying, make them craftable by some type of scribe class.
But making recipes rare drops from common mobs under the adventurer RNG makes absolutely no sense to me, and is wrong.